Add: Game units for height. (#14615)
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@@ -163,7 +163,7 @@ type = SLE_UINT8
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from = SLV_184
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flags = SettingFlag::NoNetworkSync, SettingFlag::GuiDropdown
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def = 1
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max = 2
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max = 3
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full = _locale_units
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post_cb = [](auto) { MarkWholeScreenDirty(); }
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cat = SC_BASIC
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