Merge 1.9.0-beta2
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@@ -1,4 +1,4 @@
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/* $Id: station_gui.cpp 27894 2017-08-20 07:11:08Z alberth $ */
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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@@ -56,7 +56,7 @@
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int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies)
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{
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TileIndex tile = TileVirtXY(_thd.pos.x, _thd.pos.y);
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uint32 cargo_mask = 0;
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CargoTypes cargo_mask = 0;
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if (_thd.drawstyle == HT_RECT && tile < MapSize()) {
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CargoArray cargoes;
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if (supplies) {
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@@ -156,8 +156,8 @@ protected:
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static Listing last_sorting;
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static byte facilities; // types of stations of interest
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static bool include_empty; // whether we should include stations without waiting cargo
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static const uint32 cargo_filter_max;
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static uint32 cargo_filter; // bitmap of cargo types to include
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static const CargoTypes cargo_filter_max;
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static CargoTypes cargo_filter; // bitmap of cargo types to include
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static const Station *last_station;
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/* Constants for sorting stations */
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@@ -621,9 +621,8 @@ public:
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}
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}
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virtual void OnTick()
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virtual void OnGameTick()
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{
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if (_pause_mode != PM_UNPAUSED) return;
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if (this->stations.NeedResort()) {
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DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
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this->SetDirty();
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@@ -654,11 +653,11 @@ public:
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Listing CompanyStationsWindow::last_sorting = {false, 0};
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byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
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bool CompanyStationsWindow::include_empty = true;
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const uint32 CompanyStationsWindow::cargo_filter_max = UINT32_MAX;
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uint32 CompanyStationsWindow::cargo_filter = UINT32_MAX;
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const CargoTypes CompanyStationsWindow::cargo_filter_max = ALL_CARGOTYPES;
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CargoTypes CompanyStationsWindow::cargo_filter = ALL_CARGOTYPES;
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const Station *CompanyStationsWindow::last_station = NULL;
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/* Availible station sorting functions */
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/* Available station sorting functions */
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GUIStationList::SortFunction * const CompanyStationsWindow::sorter_funcs[] = {
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&StationNameSorter,
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&StationTypeSorter,
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@@ -802,7 +801,6 @@ static const NWidgetPart _nested_station_view_widgets[] = {
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* @param left left most coordinate to draw on
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* @param right right most coordinate to draw on
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* @param y y coordinate
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* @param width the width of the view
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*/
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static void DrawCargoIcons(CargoID i, uint waiting, int left, int right, int y)
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{
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@@ -1800,7 +1798,7 @@ struct StationViewWindow : public Window {
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{
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const Station *st = Station::Get(this->window_number);
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uint32 cargo_mask = 0;
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CargoTypes cargo_mask = 0;
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(cargo_mask, i);
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}
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@@ -2232,7 +2230,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
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if (distant_join && min(ta.w, ta.h) >= _settings_game.station.station_spread) return NULL;
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uint max_dist = distant_join ? _settings_game.station.station_spread - min(ta.w, ta.h) : 1;
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TileIndex tile = TILE_ADD(ctx.tile, TileOffsByDir(DIR_N));
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TileIndex tile = TileAddByDir(ctx.tile, DIR_N);
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CircularTileSearch(&tile, max_dist, ta.w, ta.h, AddNearbyStation<T>, &ctx);
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return NULL;
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@@ -2338,7 +2336,7 @@ struct SelectStationWindow : WindowPopup {
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DeleteWindowById(WC_SELECT_STATION, 0);
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}
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virtual void OnTick()
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virtual void OnRealtimeTick(uint delta_ms)
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{
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if (_thd.dirty & 2) {
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_thd.dirty &= ~2;
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