Codechange: Use EnumBitSet for PauseMode. (#13553)

This commit is contained in:
Peter Nelson
2025-02-14 08:30:04 +00:00
committed by GitHub
parent 3518d7e0f1
commit 6cf7a899e9
27 changed files with 113 additions and 118 deletions
+1 -1
View File
@@ -47,7 +47,7 @@ bool _screen_disable_anim = false; ///< Disable palette animation (important f
std::atomic<bool> _exit_game;
GameMode _game_mode;
SwitchMode _switch_mode; ///< The next mainloop command.
PauseMode _pause_mode;
PauseModes _pause_mode;
GameSessionStats _game_session_stats; ///< Statistics about the current session.
static uint8_t _stringwidth_table[FS_END][224]; ///< Cache containing width of often used characters. @see GetCharacterWidth()