Codechange: use SPECSTR_..._END over _LAST, to prevent + 1 everywhere
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@@ -562,7 +562,7 @@ struct PLYRChunkHandler : ChunkHandler {
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}
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}
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if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) &&
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if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_END) &&
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cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED &&
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cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME &&
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cprops->name_1 != SPECSTR_SILLY_NAME) {
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