Codechange: [CMake] Use ".sq.hpp" instead of ".hpp.sq" for API exports (#14297)

This commit is contained in:
Loïc Guilloux
2025-05-24 22:38:37 +02:00
committed by GitHub
parent 34c0b09764
commit 5e765a2787
6 changed files with 10 additions and 10 deletions
+30
View File
@@ -0,0 +1,30 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../script_controller.hpp"
template <> SQInteger PushClassName<ScriptController, ScriptType::AI>(HSQUIRRELVM vm) { sq_pushstring(vm, "AIController"); return 1; }
void SQAIController_Register(Squirrel &engine)
{
DefSQClass<ScriptController, ScriptType::AI> SQAIController("AIController");
SQAIController.PreRegister(engine);
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetTick, "GetTick", ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetOpsTillSuspend, "GetOpsTillSuspend", ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::SetCommandDelay, "SetCommandDelay", ".i");
SQAIController.DefSQStaticMethod(engine, &ScriptController::Sleep, "Sleep", ".i");
SQAIController.DefSQStaticMethod(engine, &ScriptController::Break, "Break", ".s");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetSetting, "GetSetting", ".s");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetVersion, "GetVersion", ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::Print, "Print", ".bs");
SQAIController.PostRegister(engine);
/* Register the import statement to the global scope */
SQAIController.DefSQStaticMethod(engine, &ScriptController::Import, "import", ".ssi");
}