Update to 1.11.0-beta1

This commit is contained in:
dP
2021-01-23 17:31:11 +03:00
parent d3c06c25c8
commit 5e4506f493
1045 changed files with 23534 additions and 60345 deletions

View File

@@ -43,7 +43,7 @@ bool _ddc_fastforward = true;
#endif /* DEBUG_DUMP_COMMANDS */
/** Make sure both pools have the same size. */
assert_compile(NetworkClientInfoPool::MAX_SIZE == NetworkClientSocketPool::MAX_SIZE);
static_assert(NetworkClientInfoPool::MAX_SIZE == NetworkClientSocketPool::MAX_SIZE);
/** The pool with client information. */
NetworkClientInfoPool _networkclientinfo_pool("NetworkClientInfo");
@@ -80,8 +80,8 @@ uint8 _network_advertise_retries; ///< The number of advertisement retries w
CompanyMask _network_company_passworded; ///< Bitmask of the password status of all companies.
/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
assert_compile((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH);
static_assert((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
static_assert((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH);
extern NetworkUDPSocketHandler *_udp_client_socket; ///< udp client socket
extern NetworkUDPSocketHandler *_udp_server_socket; ///< udp server socket
@@ -245,7 +245,7 @@ void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send,
break;
case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_MESSAGE_CLIENT_LEFT; break;
case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_MESSAGE_NAME_CHANGE; break;
case NETWORK_ACTION_GIVE_MONEY: strid = self_send ? STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY : STR_NETWORK_MESSAGE_GIVE_MONEY; break;
case NETWORK_ACTION_GIVE_MONEY: strid = STR_NETWORK_MESSAGE_GIVE_MONEY; break;
case NETWORK_ACTION_CHAT_COMPANY: strid = self_send ? STR_NETWORK_CHAT_TO_COMPANY : STR_NETWORK_CHAT_COMPANY; break;
case NETWORK_ACTION_CHAT_CLIENT: strid = self_send ? STR_NETWORK_CHAT_TO_CLIENT : STR_NETWORK_CHAT_CLIENT; break;
case NETWORK_ACTION_KICKED: strid = STR_NETWORK_MESSAGE_KICKED; break;
@@ -322,7 +322,7 @@ StringID GetNetworkErrorMsg(NetworkErrorCode err)
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP,
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN,
};
assert_compile(lengthof(network_error_strings) == NETWORK_ERROR_END);
static_assert(lengthof(network_error_strings) == NETWORK_ERROR_END);
if (err >= (ptrdiff_t)lengthof(network_error_strings)) err = NETWORK_ERROR_GENERAL;
@@ -342,7 +342,8 @@ void NetworkHandlePauseChange(PauseMode prev_mode, PauseMode changed_mode)
case PM_PAUSED_NORMAL:
case PM_PAUSED_JOIN:
case PM_PAUSED_GAME_SCRIPT:
case PM_PAUSED_ACTIVE_CLIENTS: {
case PM_PAUSED_ACTIVE_CLIENTS:
case PM_PAUSED_LINK_GRAPH: {
bool changed = ((_pause_mode == PM_UNPAUSED) != (prev_mode == PM_UNPAUSED));
bool paused = (_pause_mode != PM_UNPAUSED);
if (!paused && !changed) return;
@@ -355,6 +356,7 @@ void NetworkHandlePauseChange(PauseMode prev_mode, PauseMode changed_mode)
if ((_pause_mode & PM_PAUSED_JOIN) != PM_UNPAUSED) SetDParam(++i, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS);
if ((_pause_mode & PM_PAUSED_GAME_SCRIPT) != PM_UNPAUSED) SetDParam(++i, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT);
if ((_pause_mode & PM_PAUSED_ACTIVE_CLIENTS) != PM_UNPAUSED) SetDParam(++i, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS);
if ((_pause_mode & PM_PAUSED_LINK_GRAPH) != PM_UNPAUSED) SetDParam(++i, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH);
str = STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 + i;
} else {
switch (changed_mode) {
@@ -362,6 +364,7 @@ void NetworkHandlePauseChange(PauseMode prev_mode, PauseMode changed_mode)
case PM_PAUSED_JOIN: SetDParam(0, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS); break;
case PM_PAUSED_GAME_SCRIPT: SetDParam(0, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT); break;
case PM_PAUSED_ACTIVE_CLIENTS: SetDParam(0, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS); break;
case PM_PAUSED_LINK_GRAPH: SetDParam(0, STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH); break;
default: NOT_REACHED();
}
str = paused ? STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED : STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED;
@@ -917,7 +920,8 @@ void NetworkGameLoop()
if (*p == ' ') p++;
cp = CallocT<CommandPacket>(1);
int company;
int ret = sscanf(p, "%x; %x; %x; %x; %x; %x; %x; \"%[^\"]\"", &next_date, &next_date_fract, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text);
static_assert(sizeof(cp->text) == 128);
int ret = sscanf(p, "%x; %x; %x; %x; %x; %x; %x; \"%127[^\"]\"", &next_date, &next_date_fract, &company, &cp->tile, &cp->p1, &cp->p2, &cp->cmd, cp->text);
/* There are 8 pieces of data to read, however the last is a
* string that might or might not exist. Ignore it if that
* string misses because in 99% of the time it's not used. */
@@ -1153,3 +1157,14 @@ bool IsNetworkCompatibleVersion(const char *other)
const char *hash2 = ExtractNetworkRevisionHash(other);
return hash1 && hash2 && (strncmp(hash1, hash2, GITHASH_SUFFIX_LEN) == 0);
}
#ifdef __EMSCRIPTEN__
extern "C" {
void CDECL em_openttd_add_server(const char *host, int port)
{
NetworkUDPQueryServer(NetworkAddress(host, port), true);
}
}
#endif