Update to 1.11.0-beta1
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@@ -37,7 +37,9 @@ LinkGraphJob::LinkGraphJob(const LinkGraph &orig) :
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* This is on purpose. */
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link_graph(orig),
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settings(_settings_game.linkgraph),
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join_date(_date + _settings_game.linkgraph.recalc_time)
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join_date(_date + _settings_game.linkgraph.recalc_time),
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job_completed(false),
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job_aborted(false)
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{
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}
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@@ -91,6 +93,11 @@ LinkGraphJob::~LinkGraphJob()
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* Accessing other pools may be invalid. */
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if (CleaningPool()) return;
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/* If the job has been aborted, the job state is invalid.
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* This should never be reached, as once the job has been marked as aborted
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* the only valid job operation is to clear the LinkGraphJob pool. */
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assert(!this->IsJobAborted());
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/* Link graph has been merged into another one. */
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if (!LinkGraph::IsValidID(this->link_graph.index)) return;
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@@ -216,8 +223,8 @@ void LinkGraphJob::NodeAnnotation::Init(uint supply)
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*/
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void Path::Fork(Path *base, uint cap, int free_cap, uint dist)
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{
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this->capacity = min(base->capacity, cap);
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this->free_capacity = min(base->free_capacity, free_cap);
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this->capacity = std::min(base->capacity, cap);
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this->free_capacity = std::min(base->free_capacity, free_cap);
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this->distance = base->distance + dist;
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assert(this->distance > 0);
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if (this->parent != base) {
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@@ -243,7 +250,7 @@ uint Path::AddFlow(uint new_flow, LinkGraphJob &job, uint max_saturation)
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if (max_saturation != UINT_MAX) {
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uint usable_cap = edge.Capacity() * max_saturation / 100;
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if (usable_cap > edge.Flow()) {
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new_flow = min(new_flow, usable_cap - edge.Flow());
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new_flow = std::min(new_flow, usable_cap - edge.Flow());
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} else {
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return 0;
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}
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