Add step console command to advance n ticks
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@@ -64,6 +64,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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AllocateMap(size_x, size_y);
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_pause_mode = PM_UNPAUSED;
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_pause_countdown = 0;
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_fast_forward = 0;
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_tick_counter = 0;
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_cur_tileloop_tile = 1;
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