Codechange: strongly type StationID
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@@ -724,7 +724,7 @@ static bool LoadOldGood(LoadgameState &ls, int num)
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AssignBit(ge->status, GoodsEntry::GES_ACCEPTANCE, HasBit(_waiting_acceptance, 15));
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AssignBit(ge->status, GoodsEntry::GES_RATING, _cargo_source != 0xFF);
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if (GB(_waiting_acceptance, 0, 12) != 0 && CargoPacket::CanAllocateItem()) {
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ge->GetOrCreateData().cargo.Append(new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, INVALID_TILE, 0),
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ge->GetOrCreateData().cargo.Append(new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, (_cargo_source == 0xFF) ? INVALID_STATION : StationID{_cargo_source}, INVALID_TILE, 0),
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INVALID_STATION);
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}
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@@ -771,7 +771,7 @@ static const OldChunks station_chunk[] = {
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static bool LoadOldStation(LoadgameState &ls, int num)
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{
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Station *st = new (num) Station();
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_current_station_id = num;
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_current_station_id = st->index;
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if (!LoadChunk(ls, st, station_chunk)) return false;
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@@ -1372,7 +1372,7 @@ bool LoadOldVehicle(LoadgameState &ls, int num)
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v->next = (Vehicle *)(size_t)_old_next_ptr;
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if (_cargo_count != 0 && CargoPacket::CanAllocateItem()) {
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StationID source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
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StationID source = (_cargo_source == 0xFF) ? INVALID_STATION : StationID{_cargo_source};
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TileIndex source_xy = (source != INVALID_STATION) ? Station::Get(source)->xy : (TileIndex)0;
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v->cargo.Append(new CargoPacket(_cargo_count, _cargo_periods, source, source_xy, 0));
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}
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