Update to 13.0-RC1
This commit is contained in:
@@ -53,11 +53,12 @@ void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id,
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* Highlight the position where a rail vehicle is dragged over by drawing a light gray background.
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* @param px The current x position to draw from.
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* @param max_width The maximum space available to draw.
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* @param y The vertical centre position to draw from.
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* @param selection Selected vehicle that is dragged.
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* @param chain Whether a whole chain is dragged.
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* @return The width of the highlight mark.
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*/
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static int HighlightDragPosition(int px, int max_width, VehicleID selection, bool chain)
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static int HighlightDragPosition(int px, int max_width, int y, VehicleID selection, bool chain)
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{
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bool rtl = _current_text_dir == TD_RTL;
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@@ -72,8 +73,11 @@ static int HighlightDragPosition(int px, int max_width, VehicleID selection, boo
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int drag_hlight_width = std::max(drag_hlight_right - drag_hlight_left + 1, 0);
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if (drag_hlight_width > 0) {
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GfxFillRect(drag_hlight_left + WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP + 1,
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drag_hlight_right - WD_FRAMERECT_RIGHT, ScaleGUITrad(13) - WD_FRAMERECT_BOTTOM, _colour_gradient[COLOUR_GREY][7]);
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int height = ScaleSpriteTrad(12);
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int top = y - height / 2;
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Rect r = {drag_hlight_left, top, drag_hlight_right, top + height - 1};
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/* Sprite-scaling is used here as the area is from sprite size */
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GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), _colour_gradient[COLOUR_GREY][7]);
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}
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return drag_hlight_width;
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@@ -82,14 +86,12 @@ static int HighlightDragPosition(int px, int max_width, VehicleID selection, boo
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/**
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* Draws an image of a whole train
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* @param v Front vehicle
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* @param left The minimum horizontal position
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* @param right The maximum horizontal position
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* @param y Vertical position to draw at
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* @param r Rect to draw at
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* @param selection Selected vehicle to draw a frame around
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* @param skip Number of pixels to skip at the front (for scrolling)
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* @param drag_dest The vehicle another one is dragged over, \c INVALID_VEHICLE if none.
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*/
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void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest)
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void DrawTrainImage(const Train *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest)
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{
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bool rtl = _current_text_dir == TD_RTL;
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Direction dir = rtl ? DIR_E : DIR_W;
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@@ -98,22 +100,22 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select
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/* Position of highlight box */
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int highlight_l = 0;
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int highlight_r = 0;
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int max_width = right - left + 1;
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int height = ScaleGUITrad(14);
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int max_width = r.Width();
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if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, height)) return;
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if (!FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.Width(), r.Height())) return;
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old_dpi = _cur_dpi;
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_cur_dpi = &tmp_dpi;
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int px = rtl ? max_width + skip : -skip;
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int y = r.Height() / 2;
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bool sel_articulated = false;
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bool dragging = (drag_dest != INVALID_VEHICLE);
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bool drag_at_end_of_train = (drag_dest == v->index); // Head index is used to mark dragging at end of train.
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for (; v != nullptr && (rtl ? px > 0 : px < max_width); v = v->Next()) {
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if (dragging && !drag_at_end_of_train && drag_dest == v->index) {
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/* Highlight the drag-and-drop destination inside the train. */
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int drag_hlight_width = HighlightDragPosition(px, max_width, selection, _cursor.vehchain);
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int drag_hlight_width = HighlightDragPosition(px, max_width, y, selection, _cursor.vehchain);
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px += rtl ? -drag_hlight_width : drag_hlight_width;
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}
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@@ -124,7 +126,7 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select
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PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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VehicleSpriteSeq seq;
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v->GetImage(dir, image_type, &seq);
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seq.Draw(px + (rtl ? -offset.x : offset.x), height / 2 + offset.y, pal, (v->vehstatus & VS_CRASHED) != 0);
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seq.Draw(px + (rtl ? -offset.x : offset.x), y + offset.y, pal, (v->vehstatus & VS_CRASHED) != 0);
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}
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if (!v->IsArticulatedPart()) sel_articulated = false;
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@@ -147,16 +149,18 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select
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if (dragging && drag_at_end_of_train) {
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/* Highlight the drag-and-drop destination at the end of the train. */
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HighlightDragPosition(px, max_width, selection, _cursor.vehchain);
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HighlightDragPosition(px, max_width, y, selection, _cursor.vehchain);
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}
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_cur_dpi = old_dpi;
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if (highlight_l != highlight_r) {
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/* Draw the highlight. Now done after drawing all the engines, as
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* the next engine after the highlight could overlap it. */
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DrawFrameRect(highlight_l, 0, highlight_r, height - 1, COLOUR_WHITE, FR_BORDERONLY);
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int height = ScaleSpriteTrad(12);
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Rect hr = {highlight_l, 0, highlight_r, height - 1};
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DrawFrameRect(hr.Translate(r.left, CenterBounds(r.top, r.bottom, height)).Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
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}
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_cur_dpi = old_dpi;
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}
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/** Helper struct for the cargo details information */
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@@ -182,7 +186,6 @@ struct CargoSummaryItem {
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static const uint TRAIN_DETAILS_MIN_INDENT = 32; ///< Minimum indent level in the train details window
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static const uint TRAIN_DETAILS_MAX_INDENT = 72; ///< Maximum indent level in the train details window; wider than this and we start on a new line
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static const int TRAIN_DETAILS_LIST_INDENT = 10; ///< Indent for list items in the Total Cargo window
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/** Container for the cargo summary information. */
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typedef std::vector<CargoSummaryItem> CargoSummary;
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@@ -341,7 +344,7 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
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num += std::max(1u, (unsigned)_cargo_summary.size());
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uint length = GetLengthOfArticulatedVehicle(v);
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if (length > TRAIN_DETAILS_MAX_INDENT) num++;
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if (length > (uint)ScaleSpriteTrad(TRAIN_DETAILS_MAX_INDENT)) num++;
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}
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}
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@@ -352,32 +355,22 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
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* Draw the details for the given vehicle at the given position
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*
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* @param v current vehicle
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* @param left The left most coordinate to draw
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* @param right The right most coordinate to draw
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* @param y The y coordinate
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* @param r the Rect to draw within
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* @param vscroll_pos Position of scrollbar
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* @param vscroll_cap Number of lines currently displayed
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* @param det_tab Selected details tab
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*/
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void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
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void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
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{
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/* get rid of awkward offset */
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y -= WD_MATRIX_TOP;
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/* Indent the total cargo capacity details */
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int offs_left = _current_text_dir == TD_LTR ? TRAIN_DETAILS_LIST_INDENT : 0;
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int offs_right = _current_text_dir == TD_LTR ? 0 : TRAIN_DETAILS_LIST_INDENT;
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int sprite_height = ScaleGUITrad(GetVehicleHeight(VEH_TRAIN));
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int line_height = std::max(sprite_height, WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM);
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bool rtl = _current_text_dir == TD_RTL;
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int line_height = r.Height();
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int sprite_y_offset = line_height / 2;
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int text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
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/* draw the first 3 details tabs */
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if (det_tab != TDW_TAB_TOTALS) {
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bool rtl = _current_text_dir == TD_RTL;
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Direction dir = rtl ? DIR_E : DIR_W;
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int x = rtl ? right : left;
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int x = rtl ? r.right : r.left;
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for (; v != nullptr && vscroll_pos > -vscroll_cap; v = v->GetNextVehicle()) {
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GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
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@@ -392,53 +385,52 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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int pitch = 0;
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const Engine *e = Engine::Get(v->engine_type);
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if (e->GetGRF() != nullptr) {
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pitch = ScaleGUITrad(e->GetGRF()->traininfo_vehicle_pitch);
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pitch = ScaleSpriteTrad(e->GetGRF()->traininfo_vehicle_pitch);
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}
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PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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VehicleSpriteSeq seq;
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u->GetImage(dir, EIT_IN_DETAILS, &seq);
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seq.Draw(px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0);
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seq.Draw(px + (rtl ? -offset.x : offset.x), r.top - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0);
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}
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px += rtl ? -width : width;
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dx += width;
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u = u->Next();
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} while (u != nullptr && u->IsArticulatedPart());
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bool separate_sprite_row = (dx > (uint)ScaleGUITrad(TRAIN_DETAILS_MAX_INDENT));
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bool separate_sprite_row = (dx > (uint)ScaleSpriteTrad(TRAIN_DETAILS_MAX_INDENT));
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if (separate_sprite_row) {
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vscroll_pos--;
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dx = 0;
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}
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int sprite_width = std::max<int>(dx, ScaleSpriteTrad(TRAIN_DETAILS_MIN_INDENT)) + WidgetDimensions::scaled.hsep_normal;
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Rect dr = r.Indent(sprite_width, rtl);
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uint num_lines = std::max(1u, (unsigned)_cargo_summary.size());
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for (uint i = 0; i < num_lines; i++) {
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int sprite_width = std::max<int>(dx, ScaleGUITrad(TRAIN_DETAILS_MIN_INDENT)) + 3;
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int data_left = left + (rtl ? 0 : sprite_width);
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int data_right = right - (rtl ? sprite_width : 0);
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if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
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int py = y - line_height * vscroll_pos + text_y_offset;
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int py = r.top - line_height * vscroll_pos + text_y_offset;
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if (i > 0 || separate_sprite_row) {
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if (vscroll_pos != 0) GfxFillRect(left, py - WD_MATRIX_TOP - 1, right, py - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][5]);
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if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, _colour_gradient[COLOUR_GREY][5]);
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}
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switch (det_tab) {
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case TDW_TAB_CARGO:
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if (i < _cargo_summary.size()) {
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TrainDetailsCargoTab(&_cargo_summary[i], data_left, data_right, py);
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TrainDetailsCargoTab(&_cargo_summary[i], dr.left, dr.right, py);
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} else {
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DrawString(data_left, data_right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
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DrawString(dr.left, dr.right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
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}
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break;
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case TDW_TAB_INFO:
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if (i == 0) TrainDetailsInfoTab(v, data_left, data_right, py);
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if (i == 0) TrainDetailsInfoTab(v, dr.left, dr.right, py);
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break;
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case TDW_TAB_CAPACITY:
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if (i < _cargo_summary.size()) {
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TrainDetailsCapacityTab(&_cargo_summary[i], data_left, data_right, py);
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TrainDetailsCapacityTab(&_cargo_summary[i], dr.left, dr.right, py);
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} else {
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SetDParam(0, STR_EMPTY);
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DrawString(data_left, data_right, py, STR_VEHICLE_INFO_NO_CAPACITY);
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DrawString(dr.left, dr.right, py, STR_VEHICLE_INFO_NO_CAPACITY);
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}
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break;
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@@ -449,6 +441,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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}
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}
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} else {
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int y = r.top;
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CargoArray act_cargo;
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CargoArray max_cargo;
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Money feeder_share = 0;
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@@ -460,9 +453,11 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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}
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/* draw total cargo tab */
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
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DrawString(r.left, r.right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
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y += line_height;
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/* Indent the total cargo capacity details */
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Rect ir = r.Indent(WidgetDimensions::scaled.hsep_indent, rtl);
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
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SetDParam(0, i); // {CARGO} #1
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@@ -470,11 +465,11 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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SetDParam(2, i); // {SHORTCARGO} #1
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SetDParam(3, max_cargo[i]); // {SHORTCARGO} #2
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SetDParam(4, _settings_game.vehicle.freight_trains);
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DrawString(left + offs_left, right - offs_right, y + text_y_offset, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
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DrawString(ir.left, ir.right, y + text_y_offset, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
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y += line_height;
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}
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}
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SetDParam(0, feeder_share);
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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DrawString(r.left, r.right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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}
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}
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Block a user