Update to 13.0-RC1

This commit is contained in:
Pavel Stupnikov
2023-01-03 15:58:14 +04:00
parent be23283677
commit 59c991fa52
326 changed files with 12923 additions and 8705 deletions
+10 -2
View File
@@ -11,6 +11,7 @@
#include "gfx_layout.h"
#include "string_func.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "debug.h"
#include "table/control_codes.h"
@@ -333,18 +334,25 @@ public:
FallbackParagraphLayout::FallbackVisualRun::FallbackVisualRun(Font *font, const WChar *chars, int char_count, int x) :
font(font), glyph_count(char_count)
{
const bool isbuiltin = font->fc->IsBuiltInFont();
this->glyphs = MallocT<GlyphID>(this->glyph_count);
this->glyph_to_char = MallocT<int>(this->glyph_count);
/* Positions contains the location of the begin of each of the glyphs, and the end of the last one. */
this->positions = MallocT<float>(this->glyph_count * 2 + 2);
this->positions[0] = x;
this->positions[1] = 0;
for (int i = 0; i < this->glyph_count; i++) {
this->glyphs[i] = font->fc->MapCharToGlyph(chars[i]);
if (isbuiltin) {
this->positions[2 * i + 1] = font->fc->GetAscender(); // Apply sprite font's ascender.
} else if (chars[i] >= SCC_SPRITE_START && chars[i] <= SCC_SPRITE_END) {
this->positions[2 * i + 1] = (font->fc->GetHeight() - ScaleSpriteTrad(FontCache::GetDefaultFontHeight(font->fc->GetSize()))) / 2; // Align sprite font to centre
} else {
this->positions[2 * i + 1] = 0; // No ascender adjustment.
}
this->positions[2 * i + 2] = this->positions[2 * i] + font->fc->GetGlyphWidth(this->glyphs[i]);
this->positions[2 * i + 3] = 0;
this->glyph_to_char[i] = i;
}
}