Update to 1.10.0-beta1
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+3
-3
@@ -60,7 +60,7 @@ byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_t
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void ViewportAddVehicles(DrawPixelInfo *dpi);
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void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical);
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CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
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CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = nullptr);
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void DecreaseVehicleValue(Vehicle *v);
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void CheckVehicleBreakdown(Vehicle *v);
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@@ -71,7 +71,7 @@ UnitID GetFreeUnitNumber(VehicleType type);
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void VehicleEnterDepot(Vehicle *v);
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bool CanBuildVehicleInfrastructure(VehicleType type);
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bool CanBuildVehicleInfrastructure(VehicleType type, byte subtype = 0);
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/** Position information of a vehicle after it moved */
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struct GetNewVehiclePosResult {
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@@ -175,7 +175,7 @@ bool CanVehicleUseStation(const Vehicle *v, const struct Station *st);
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void ReleaseDisastersTargetingVehicle(VehicleID vehicle);
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typedef SmallVector<VehicleID, 2> VehicleSet;
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typedef std::vector<VehicleID> VehicleSet;
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void GetVehicleSet(VehicleSet &set, Vehicle *v, uint8 num_vehicles);
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void CheckCargoCapacity(Vehicle *v);
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