Update to 1.10.0-beta1
This commit is contained in:
+8
-8
@@ -37,8 +37,8 @@ static inline uint TileHeight(TileIndex tile)
|
||||
/**
|
||||
* Returns the height of a tile, also for tiles outside the map (virtual "black" tiles).
|
||||
*
|
||||
* @param x X coordinate of the tile, may be ouside the map.
|
||||
* @param y Y coordinate of the tile, may be ouside the map.
|
||||
* @param x X coordinate of the tile, may be outside the map.
|
||||
* @param y Y coordinate of the tile, may be outside the map.
|
||||
* @return The height in the same unit as TileHeight.
|
||||
*/
|
||||
static inline uint TileHeightOutsideMap(int x, int y)
|
||||
@@ -79,8 +79,8 @@ static inline uint TilePixelHeight(TileIndex tile)
|
||||
/**
|
||||
* Returns the height of a tile in pixels, also for tiles outside the map (virtual "black" tiles).
|
||||
*
|
||||
* @param x X coordinate of the tile, may be ouside the map.
|
||||
* @param y Y coordinate of the tile, may be ouside the map.
|
||||
* @param x X coordinate of the tile, may be outside the map.
|
||||
* @param y Y coordinate of the tile, may be outside the map.
|
||||
* @return The height in pixels in the same unit as TilePixelHeight.
|
||||
*/
|
||||
static inline uint TilePixelHeightOutsideMap(int x, int y)
|
||||
@@ -267,22 +267,22 @@ static inline void SetAnimationFrame(TileIndex t, byte frame)
|
||||
_me[t].m7 = frame;
|
||||
}
|
||||
|
||||
Slope GetTileSlope(TileIndex tile, int *h = NULL);
|
||||
Slope GetTileSlope(TileIndex tile, int *h = nullptr);
|
||||
int GetTileZ(TileIndex tile);
|
||||
int GetTileMaxZ(TileIndex tile);
|
||||
|
||||
bool IsTileFlat(TileIndex tile, int *h = NULL);
|
||||
bool IsTileFlat(TileIndex tile, int *h = nullptr);
|
||||
|
||||
/**
|
||||
* Return the slope of a given tile
|
||||
* @param tile Tile to compute slope of
|
||||
* @param h If not \c NULL, pointer to storage of z height
|
||||
* @param h If not \c nullptr, pointer to storage of z height
|
||||
* @return Slope of the tile, except for the HALFTILE part
|
||||
*/
|
||||
static inline Slope GetTilePixelSlope(TileIndex tile, int *h)
|
||||
{
|
||||
Slope s = GetTileSlope(tile, h);
|
||||
if (h != NULL) *h *= TILE_HEIGHT;
|
||||
if (h != nullptr) *h *= TILE_HEIGHT;
|
||||
return s;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user