Update to 1.10.0-beta1

This commit is contained in:
dP
2019-10-31 22:24:28 +03:00
parent b84a475e14
commit 599ccf0c2b
1470 changed files with 354219 additions and 16795 deletions
+7 -7
View File
@@ -20,17 +20,17 @@
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
WaterClass GetEffectiveWaterClass(TileIndex tile);
typedef std::deque<TrackdirByte> ShipPathCache;
typedef std::deque<Trackdir> ShipPathCache;
/**
* All ships have this type.
*/
struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
TrackBitsByte state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
DirectionByte rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
TrackBits state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
Direction rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
Ship() : SpecializedVehicleBase() {}
@@ -57,7 +57,7 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
void SetDestTile(TileIndex tile);
};
static const uint SHIP_MAX_ORDER_DISTANCE = 130;
bool IsShipDestinationTile(TileIndex tile, StationID station);
/**
* Iterate over all ships.