Update to 1.10.0-beta1

This commit is contained in:
dP
2019-10-31 22:24:28 +03:00
parent b84a475e14
commit 599ccf0c2b
1470 changed files with 354219 additions and 16795 deletions

View File

@@ -13,6 +13,7 @@
#include "../map_func.h"
#include "../core/bitmath_func.hpp"
#include "../fios.h"
#include <array>
#include "saveload.h"
@@ -51,80 +52,80 @@ static const uint MAP_SL_BUF_SIZE = 4096;
static void Load_MAPT()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
}
}
static void Save_MAPT()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAPH()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
static void Save_MAPH()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP1()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
static void Save_MAP1()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP2()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE,
SlArray(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
@@ -134,94 +135,94 @@ static void Load_MAP2()
static void Save_MAP2()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
static void Load_MAP3()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
static void Save_MAP3()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP4()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
static void Save_MAP4()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP5()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
static void Save_MAP5()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP6()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlArray(buf, 1024, SLE_UINT8);
SlArray(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
@@ -231,7 +232,7 @@ static void Load_MAP6()
}
} else {
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
}
}
@@ -239,73 +240,73 @@ static void Load_MAP6()
static void Save_MAP6()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP7()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
static void Save_MAP7()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
static void Load_MAP8()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
static void Save_MAP8()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m8;
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
extern const ChunkHandler _map_chunk_handlers[] = {
{ 'MAPS', Save_MAPS, Load_MAPS, NULL, Check_MAPS, CH_RIFF },
{ 'MAPT', Save_MAPT, Load_MAPT, NULL, NULL, CH_RIFF },
{ 'MAPH', Save_MAPH, Load_MAPH, NULL, NULL, CH_RIFF },
{ 'MAPO', Save_MAP1, Load_MAP1, NULL, NULL, CH_RIFF },
{ 'MAP2', Save_MAP2, Load_MAP2, NULL, NULL, CH_RIFF },
{ 'M3LO', Save_MAP3, Load_MAP3, NULL, NULL, CH_RIFF },
{ 'M3HI', Save_MAP4, Load_MAP4, NULL, NULL, CH_RIFF },
{ 'MAP5', Save_MAP5, Load_MAP5, NULL, NULL, CH_RIFF },
{ 'MAPE', Save_MAP6, Load_MAP6, NULL, NULL, CH_RIFF },
{ 'MAP7', Save_MAP7, Load_MAP7, NULL, NULL, CH_RIFF },
{ 'MAP8', Save_MAP8, Load_MAP8, NULL, NULL, CH_RIFF | CH_LAST },
{ 'MAPS', Save_MAPS, Load_MAPS, nullptr, Check_MAPS, CH_RIFF },
{ 'MAPT', Save_MAPT, Load_MAPT, nullptr, nullptr, CH_RIFF },
{ 'MAPH', Save_MAPH, Load_MAPH, nullptr, nullptr, CH_RIFF },
{ 'MAPO', Save_MAP1, Load_MAP1, nullptr, nullptr, CH_RIFF },
{ 'MAP2', Save_MAP2, Load_MAP2, nullptr, nullptr, CH_RIFF },
{ 'M3LO', Save_MAP3, Load_MAP3, nullptr, nullptr, CH_RIFF },
{ 'M3HI', Save_MAP4, Load_MAP4, nullptr, nullptr, CH_RIFF },
{ 'MAP5', Save_MAP5, Load_MAP5, nullptr, nullptr, CH_RIFF },
{ 'MAPE', Save_MAP6, Load_MAP6, nullptr, nullptr, CH_RIFF },
{ 'MAP7', Save_MAP7, Load_MAP7, nullptr, nullptr, CH_RIFF },
{ 'MAP8', Save_MAP8, Load_MAP8, nullptr, nullptr, CH_RIFF | CH_LAST },
};