Update to 1.10.0-beta1
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@@ -68,7 +68,7 @@ static Engine* CallocEngine()
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*/
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static void FreeEngine(Engine *e)
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{
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if (e != NULL) {
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if (e != nullptr) {
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e->~Engine();
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free(e);
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}
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@@ -141,7 +141,7 @@ void CopyTempEngineData()
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e->preview_wait = se->preview_wait;
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e->company_avail = se->company_avail;
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e->company_hidden = se->company_hidden;
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if (se->name != NULL) e->name = stredup(se->name);
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if (se->name != nullptr) e->name = stredup(se->name);
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}
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/* Get rid of temporary data */
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@@ -177,26 +177,27 @@ static const SaveLoad _engine_id_mapping_desc[] = {
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static void Save_EIDS()
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{
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const EngineIDMapping *end = _engine_mngr.End();
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uint index = 0;
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for (EngineIDMapping *eid = _engine_mngr.Begin(); eid != end; eid++, index++) {
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for (EngineIDMapping &eid : _engine_mngr) {
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SlSetArrayIndex(index);
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SlObject(eid, _engine_id_mapping_desc);
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SlObject(&eid, _engine_id_mapping_desc);
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index++;
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}
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}
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static void Load_EIDS()
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{
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_engine_mngr.Clear();
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_engine_mngr.clear();
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while (SlIterateArray() != -1) {
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EngineIDMapping *eid = _engine_mngr.Append();
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/*C++17: EngineIDMapping *eid = &*/ _engine_mngr.emplace_back();
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EngineIDMapping *eid = &_engine_mngr.back();
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SlObject(eid, _engine_id_mapping_desc);
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}
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}
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extern const ChunkHandler _engine_chunk_handlers[] = {
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{ 'EIDS', Save_EIDS, Load_EIDS, NULL, NULL, CH_ARRAY },
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{ 'ENGN', Save_ENGN, Load_ENGN, NULL, NULL, CH_ARRAY },
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{ 'ENGS', NULL, Load_ENGS, NULL, NULL, CH_RIFF | CH_LAST },
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{ 'EIDS', Save_EIDS, Load_EIDS, nullptr, nullptr, CH_ARRAY },
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{ 'ENGN', Save_ENGN, Load_ENGN, nullptr, nullptr, CH_ARRAY },
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{ 'ENGS', nullptr, Load_ENGS, nullptr, nullptr, CH_RIFF | CH_LAST },
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};
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