Update to 1.10.0-beta1

This commit is contained in:
dP
2019-10-31 22:24:28 +03:00
parent b84a475e14
commit 599ccf0c2b
1470 changed files with 354219 additions and 16795 deletions

View File

@@ -34,7 +34,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
uint16 duration_phase_3; ///< Third reliability phase on months, decaying to #reliability_final.
byte flags; ///< Flags of the engine. @see EngineFlags
CompanyMask preview_asked; ///< Bit for each company which has already been offered a preview.
CompanyByte preview_company;///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
CompanyID preview_company; ///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
byte preview_wait; ///< Daily countdown timer for timeout of offering the engine to the #preview_company company.
CompanyMask company_avail; ///< Bit for each company whether the engine is available for that company.
CompanyMask company_hidden; ///< Bit for each company whether the engine is normally hidden in the build gui for that company.
@@ -83,7 +83,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
return this->info.cargo_type;
}
uint DetermineCapacity(const Vehicle *v, uint16 *mail_capacity = NULL) const;
uint DetermineCapacity(const Vehicle *v, uint16 *mail_capacity = nullptr) const;
bool CanCarryCargo() const;
@@ -98,9 +98,9 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
* @return The default capacity
* @see GetDefaultCargoType
*/
uint GetDisplayDefaultCapacity(uint16 *mail_capacity = NULL) const
uint GetDisplayDefaultCapacity(uint16 *mail_capacity = nullptr) const
{
return this->DetermineCapacity(NULL, mail_capacity);
return this->DetermineCapacity(nullptr, mail_capacity);
}
Money GetRunningCost() const;
@@ -118,7 +118,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
* @param c Company to check.
* @return \c true iff the engine is hidden in the GUI for the given company.
*/
inline bool IsHidden(CompanyByte c) const
inline bool IsHidden(CompanyID c) const
{
return c < MAX_COMPANIES && HasBit(this->company_hidden, c);
}
@@ -148,7 +148,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
struct EngineIDMapping {
uint32 grfid; ///< The GRF ID of the file the entity belongs to
uint16 internal_id; ///< The internal ID within the GRF file
VehicleTypeByte type; ///< The engine type
VehicleType type; ///< The engine type
uint8 substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used)
};
@@ -156,7 +156,7 @@ struct EngineIDMapping {
* Stores the mapping of EngineID to the internal id of newgrfs.
* Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
*/
struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
struct EngineOverrideManager : std::vector<EngineIDMapping> {
static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
void ResetToDefaultMapping();