Update to 1.10.0-beta1

This commit is contained in:
dP
2019-10-31 22:24:28 +03:00
parent b84a475e14
commit 599ccf0c2b
1470 changed files with 354219 additions and 16795 deletions

View File

@@ -110,8 +110,8 @@ townname.cpp
vehicle.cpp
vehiclelist.cpp
viewport.cpp
#if SSE
viewport_sprite_sorter_sse4.cpp
#if USE_SSE
viewport_sprite_sorter_sse4.cpp
#end
waypoint.cpp
widget.cpp
@@ -135,6 +135,7 @@ autoslope.h
base_media_base.h
base_media_func.h
base_station_base.h
bitmap_type.h
bmp.h
bridge.h
cargo_type.h
@@ -270,6 +271,7 @@ newgrf_industrytiles.h
newgrf_object.h
newgrf_properties.h
newgrf_railtype.h
newgrf_roadtype.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
@@ -300,6 +302,7 @@ rail.h
rail_gui.h
rail_type.h
rev.h
road.h
road_cmd.h
road_func.h
road_gui.h
@@ -311,6 +314,7 @@ safeguards.h
screenshot.h
sound/sdl_s.h
video/sdl_v.h
video/sdl2_v.h
settings_func.h
settings_gui.h
settings_internal.h
@@ -332,6 +336,7 @@ spritecache.h
station_base.h
station_func.h
station_gui.h
station_kdtree.h
station_type.h
statusbar_gui.h
stdafx.h
@@ -366,6 +371,7 @@ timetable.h
toolbar_gui.h
town.h
town_type.h
town_kdtree.h
townname_func.h
townname_type.h
track_func.h
@@ -382,6 +388,7 @@ vehicle_gui_base.h
vehicle_type.h
vehiclelist.h
viewport_func.h
viewport_kdtree.h
viewport_sprite_sorter.h
viewport_type.h
water.h
@@ -400,20 +407,19 @@ zoom_func.h
zoom_type.h
#if WIN32
#else
music/bemidi.h
music/cocoa_m.h
music/extmidi.h
music/libtimidity.h
music/fluidsynth.h
music/os2_m.h
music/qtmidi.h
os/macosx/macos.h
os/macosx/osx_stdafx.h
os/macosx/splash.h
os/macosx/string_osx.h
sound/cocoa_s.h
video/cocoa/cocoa_keys.h
video/cocoa/cocoa_v.h
music/bemidi.h
music/cocoa_m.h
music/extmidi.h
music/fluidsynth.h
music/os2_m.h
music/qtmidi.h
os/macosx/macos.h
os/macosx/osx_stdafx.h
os/macosx/splash.h
os/macosx/string_osx.h
sound/cocoa_s.h
video/cocoa/cocoa_keys.h
video/cocoa/cocoa_v.h
#end
# Core Source Code
@@ -429,6 +435,7 @@ core/enum_type.hpp
core/geometry_func.cpp
core/geometry_func.hpp
core/geometry_type.hpp
core/kdtree.hpp
core/math_func.cpp
core/math_func.hpp
core/mem_func.hpp
@@ -443,7 +450,6 @@ core/smallmap_type.hpp
core/smallmatrix_type.hpp
core/smallstack_type.hpp
core/smallvec_type.hpp
core/sort_func.hpp
core/string_compare_type.hpp
# GUI Source Code
@@ -663,6 +669,7 @@ table/pricebase.h
table/railtypes.h
table/road_land.h
table/roadveh_movement.h
table/roadtypes.h
../objs/settings/table/settings.h
table/sprites.h
table/station_land.h
@@ -819,6 +826,7 @@ script/api/script_order.hpp
script/api/script_rail.hpp
script/api/script_railtypelist.hpp
script/api/script_road.hpp
script/api/script_roadtypelist.hpp
script/api/script_sign.hpp
script/api/script_signlist.hpp
script/api/script_station.hpp
@@ -887,6 +895,7 @@ script/api/script_order.cpp
script/api/script_rail.cpp
script/api/script_railtypelist.cpp
script/api/script_road.cpp
script/api/script_roadtypelist.cpp
script/api/script_sign.cpp
script/api/script_signlist.cpp
script/api/script_station.cpp
@@ -913,36 +922,36 @@ script/api/script_window.cpp
# Blitters
#if DEDICATED
#else
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
#if SSE
blitter/32bpp_anim_sse2.cpp
blitter/32bpp_anim_sse2.hpp
blitter/32bpp_anim_sse4.cpp
blitter/32bpp_anim_sse4.hpp
#end
blitter/32bpp_base.cpp
blitter/32bpp_base.hpp
blitter/32bpp_optimized.cpp
blitter/32bpp_optimized.hpp
blitter/32bpp_simple.cpp
blitter/32bpp_simple.hpp
#if SSE
blitter/32bpp_sse_func.hpp
blitter/32bpp_sse_type.h
blitter/32bpp_sse2.cpp
blitter/32bpp_sse2.hpp
blitter/32bpp_sse4.cpp
blitter/32bpp_sse4.hpp
blitter/32bpp_ssse3.cpp
blitter/32bpp_ssse3.hpp
#end
blitter/8bpp_base.cpp
blitter/8bpp_base.hpp
blitter/8bpp_optimized.cpp
blitter/8bpp_optimized.hpp
blitter/8bpp_simple.cpp
blitter/8bpp_simple.hpp
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
#if USE_SSE
blitter/32bpp_anim_sse2.cpp
blitter/32bpp_anim_sse2.hpp
blitter/32bpp_anim_sse4.cpp
blitter/32bpp_anim_sse4.hpp
#end
blitter/32bpp_base.cpp
blitter/32bpp_base.hpp
blitter/32bpp_optimized.cpp
blitter/32bpp_optimized.hpp
blitter/32bpp_simple.cpp
blitter/32bpp_simple.hpp
#if USE_SSE
blitter/32bpp_sse_func.hpp
blitter/32bpp_sse_type.h
blitter/32bpp_sse2.cpp
blitter/32bpp_sse2.hpp
blitter/32bpp_sse4.cpp
blitter/32bpp_sse4.hpp
blitter/32bpp_ssse3.cpp
blitter/32bpp_ssse3.hpp
#end
blitter/8bpp_base.cpp
blitter/8bpp_base.hpp
blitter/8bpp_optimized.cpp
blitter/8bpp_optimized.hpp
blitter/8bpp_simple.cpp
blitter/8bpp_simple.hpp
#end
blitter/base.hpp
blitter/common.hpp
@@ -975,6 +984,7 @@ newgrf_industries.cpp
newgrf_industrytiles.cpp
newgrf_object.cpp
newgrf_railtype.cpp
newgrf_roadtype.cpp
newgrf_sound.cpp
newgrf_spritegroup.cpp
newgrf_station.cpp
@@ -1045,8 +1055,6 @@ network/core/udp.h
# Pathfinder
pathfinder/follow_track.hpp
pathfinder/opf/opf_ship.cpp
pathfinder/opf/opf_ship.h
pathfinder/pathfinder_func.h
pathfinder/pathfinder_type.h
pathfinder/pf_performance_timer.hpp
@@ -1084,67 +1092,66 @@ video/dedicated_v.cpp
video/null_v.cpp
#if DEDICATED
#else
#if ALLEGRO
video/allegro_v.cpp
#end
#if SDL
video/sdl_v.cpp
#end
#if WIN32
video/win32_v.cpp
#end
#if ALLEGRO
video/allegro_v.cpp
#end
#if SDL
video/sdl_v.cpp
#end
#if SDL2
video/sdl2_v.cpp
#end
#if WIN32
video/win32_v.cpp
#end
#end
# Music
#if DEDICATED
#else
#if ALLEGRO
music/allegro_m.cpp
#end
#if DIRECTMUSIC
music/dmusic.cpp
#end
#if ALLEGRO
music/allegro_m.cpp
#end
#if DIRECTMUSIC
music/dmusic.cpp
#end
#end
music/null_m.cpp
music/midifile.cpp
#if DEDICATED
#else
#if WIN32
music/win32_m.cpp
#else
#if DOS
#if WIN32
music/win32_m.cpp
#else
#if MORPHOS
#else
music/extmidi.cpp
#end
music/extmidi.cpp
#end
#if HAIKU
music/bemidi.cpp
#end
#if FLUIDSYNTH
music/fluidsynth.cpp
#end
#end
#if BEOS
music/bemidi.cpp
#end
#if LIBTIMIDITY
music/libtimidity.cpp
#end
#if FLUIDSYNTH
music/fluidsynth.cpp
#end
#end
# Sound
sound/null_s.cpp
#if DEDICATED
#else
#if ALLEGRO
sound/allegro_s.cpp
#end
#if SDL
sound/sdl_s.cpp
#end
#if WIN32
sound/win32_s.cpp
sound/xaudio2_s.cpp
#end
#if ALLEGRO
sound/allegro_s.cpp
#end
#if SDL
sound/sdl_s.cpp
#end
#if SDL2
sound/sdl2_s.cpp
#end
#if WIN32
sound/win32_s.cpp
#if USE_XAUDIO2
sound/xaudio2_s.cpp
#end
#end
#end
#if OSX
@@ -1178,21 +1185,4 @@ sound/null_s.cpp
#end
# Threading
thread/thread.h
#if HAVE_THREAD
#if WIN32
thread/thread_win32.cpp
#else
#if OS2
thread/thread_os2.cpp
#else
#if MORPHOS
thread/thread_morphos.cpp
#else
thread/thread_pthread.cpp
#end
#end
#end
#else
thread/thread_none.cpp
#end
thread.h