Update to 1.10.0-beta1
This commit is contained in:
210
source.list
210
source.list
@@ -110,8 +110,8 @@ townname.cpp
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vehicle.cpp
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vehiclelist.cpp
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viewport.cpp
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#if SSE
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viewport_sprite_sorter_sse4.cpp
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#if USE_SSE
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viewport_sprite_sorter_sse4.cpp
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#end
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waypoint.cpp
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widget.cpp
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@@ -135,6 +135,7 @@ autoslope.h
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base_media_base.h
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base_media_func.h
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base_station_base.h
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bitmap_type.h
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bmp.h
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bridge.h
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cargo_type.h
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@@ -270,6 +271,7 @@ newgrf_industrytiles.h
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newgrf_object.h
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newgrf_properties.h
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newgrf_railtype.h
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newgrf_roadtype.h
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newgrf_sound.h
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newgrf_spritegroup.h
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newgrf_station.h
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@@ -300,6 +302,7 @@ rail.h
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rail_gui.h
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rail_type.h
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rev.h
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road.h
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road_cmd.h
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road_func.h
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road_gui.h
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@@ -311,6 +314,7 @@ safeguards.h
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screenshot.h
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sound/sdl_s.h
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video/sdl_v.h
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video/sdl2_v.h
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settings_func.h
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settings_gui.h
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settings_internal.h
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@@ -332,6 +336,7 @@ spritecache.h
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station_base.h
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station_func.h
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station_gui.h
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station_kdtree.h
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station_type.h
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statusbar_gui.h
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stdafx.h
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@@ -366,6 +371,7 @@ timetable.h
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toolbar_gui.h
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town.h
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town_type.h
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town_kdtree.h
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townname_func.h
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townname_type.h
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track_func.h
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@@ -382,6 +388,7 @@ vehicle_gui_base.h
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vehicle_type.h
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vehiclelist.h
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viewport_func.h
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viewport_kdtree.h
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viewport_sprite_sorter.h
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viewport_type.h
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water.h
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@@ -400,20 +407,19 @@ zoom_func.h
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zoom_type.h
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#if WIN32
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#else
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music/bemidi.h
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music/cocoa_m.h
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music/extmidi.h
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music/libtimidity.h
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music/fluidsynth.h
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music/os2_m.h
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music/qtmidi.h
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os/macosx/macos.h
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os/macosx/osx_stdafx.h
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os/macosx/splash.h
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os/macosx/string_osx.h
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sound/cocoa_s.h
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video/cocoa/cocoa_keys.h
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video/cocoa/cocoa_v.h
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music/bemidi.h
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music/cocoa_m.h
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music/extmidi.h
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music/fluidsynth.h
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music/os2_m.h
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music/qtmidi.h
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os/macosx/macos.h
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os/macosx/osx_stdafx.h
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os/macosx/splash.h
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os/macosx/string_osx.h
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sound/cocoa_s.h
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video/cocoa/cocoa_keys.h
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video/cocoa/cocoa_v.h
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#end
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# Core Source Code
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@@ -429,6 +435,7 @@ core/enum_type.hpp
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core/geometry_func.cpp
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core/geometry_func.hpp
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core/geometry_type.hpp
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core/kdtree.hpp
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core/math_func.cpp
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core/math_func.hpp
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core/mem_func.hpp
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@@ -443,7 +450,6 @@ core/smallmap_type.hpp
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core/smallmatrix_type.hpp
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core/smallstack_type.hpp
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core/smallvec_type.hpp
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core/sort_func.hpp
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core/string_compare_type.hpp
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# GUI Source Code
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@@ -663,6 +669,7 @@ table/pricebase.h
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table/railtypes.h
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table/road_land.h
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table/roadveh_movement.h
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table/roadtypes.h
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../objs/settings/table/settings.h
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table/sprites.h
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table/station_land.h
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@@ -819,6 +826,7 @@ script/api/script_order.hpp
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script/api/script_rail.hpp
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script/api/script_railtypelist.hpp
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script/api/script_road.hpp
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script/api/script_roadtypelist.hpp
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script/api/script_sign.hpp
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script/api/script_signlist.hpp
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script/api/script_station.hpp
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@@ -887,6 +895,7 @@ script/api/script_order.cpp
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script/api/script_rail.cpp
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script/api/script_railtypelist.cpp
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script/api/script_road.cpp
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script/api/script_roadtypelist.cpp
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script/api/script_sign.cpp
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script/api/script_signlist.cpp
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script/api/script_station.cpp
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@@ -913,36 +922,36 @@ script/api/script_window.cpp
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# Blitters
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#if DEDICATED
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#else
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blitter/32bpp_anim.cpp
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blitter/32bpp_anim.hpp
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#if SSE
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blitter/32bpp_anim_sse2.cpp
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blitter/32bpp_anim_sse2.hpp
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blitter/32bpp_anim_sse4.cpp
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blitter/32bpp_anim_sse4.hpp
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#end
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blitter/32bpp_base.cpp
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blitter/32bpp_base.hpp
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blitter/32bpp_optimized.cpp
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blitter/32bpp_optimized.hpp
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blitter/32bpp_simple.cpp
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blitter/32bpp_simple.hpp
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#if SSE
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blitter/32bpp_sse_func.hpp
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blitter/32bpp_sse_type.h
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blitter/32bpp_sse2.cpp
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blitter/32bpp_sse2.hpp
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blitter/32bpp_sse4.cpp
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blitter/32bpp_sse4.hpp
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blitter/32bpp_ssse3.cpp
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blitter/32bpp_ssse3.hpp
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#end
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blitter/8bpp_base.cpp
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blitter/8bpp_base.hpp
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blitter/8bpp_optimized.cpp
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blitter/8bpp_optimized.hpp
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blitter/8bpp_simple.cpp
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blitter/8bpp_simple.hpp
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blitter/32bpp_anim.cpp
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blitter/32bpp_anim.hpp
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#if USE_SSE
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blitter/32bpp_anim_sse2.cpp
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blitter/32bpp_anim_sse2.hpp
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blitter/32bpp_anim_sse4.cpp
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blitter/32bpp_anim_sse4.hpp
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#end
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blitter/32bpp_base.cpp
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blitter/32bpp_base.hpp
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blitter/32bpp_optimized.cpp
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blitter/32bpp_optimized.hpp
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blitter/32bpp_simple.cpp
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blitter/32bpp_simple.hpp
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#if USE_SSE
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blitter/32bpp_sse_func.hpp
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blitter/32bpp_sse_type.h
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blitter/32bpp_sse2.cpp
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blitter/32bpp_sse2.hpp
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blitter/32bpp_sse4.cpp
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blitter/32bpp_sse4.hpp
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blitter/32bpp_ssse3.cpp
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blitter/32bpp_ssse3.hpp
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#end
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blitter/8bpp_base.cpp
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blitter/8bpp_base.hpp
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blitter/8bpp_optimized.cpp
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blitter/8bpp_optimized.hpp
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blitter/8bpp_simple.cpp
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blitter/8bpp_simple.hpp
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#end
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blitter/base.hpp
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blitter/common.hpp
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@@ -975,6 +984,7 @@ newgrf_industries.cpp
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newgrf_industrytiles.cpp
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newgrf_object.cpp
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newgrf_railtype.cpp
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newgrf_roadtype.cpp
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newgrf_sound.cpp
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newgrf_spritegroup.cpp
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newgrf_station.cpp
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@@ -1045,8 +1055,6 @@ network/core/udp.h
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# Pathfinder
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pathfinder/follow_track.hpp
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pathfinder/opf/opf_ship.cpp
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pathfinder/opf/opf_ship.h
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pathfinder/pathfinder_func.h
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pathfinder/pathfinder_type.h
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pathfinder/pf_performance_timer.hpp
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@@ -1084,67 +1092,66 @@ video/dedicated_v.cpp
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video/null_v.cpp
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#if DEDICATED
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#else
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#if ALLEGRO
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video/allegro_v.cpp
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#end
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#if SDL
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video/sdl_v.cpp
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#end
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#if WIN32
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video/win32_v.cpp
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#end
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#if ALLEGRO
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video/allegro_v.cpp
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#end
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#if SDL
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video/sdl_v.cpp
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#end
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#if SDL2
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video/sdl2_v.cpp
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#end
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#if WIN32
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video/win32_v.cpp
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#end
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#end
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# Music
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#if DEDICATED
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#else
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#if ALLEGRO
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music/allegro_m.cpp
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#end
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#if DIRECTMUSIC
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music/dmusic.cpp
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#end
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#if ALLEGRO
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music/allegro_m.cpp
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#end
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#if DIRECTMUSIC
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music/dmusic.cpp
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#end
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#end
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music/null_m.cpp
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music/midifile.cpp
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#if DEDICATED
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#else
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#if WIN32
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music/win32_m.cpp
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#else
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#if DOS
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#if WIN32
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music/win32_m.cpp
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#else
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#if MORPHOS
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#else
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music/extmidi.cpp
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#end
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music/extmidi.cpp
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#end
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#if HAIKU
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music/bemidi.cpp
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#end
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#if FLUIDSYNTH
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music/fluidsynth.cpp
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#end
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#end
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#if BEOS
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music/bemidi.cpp
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#end
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#if LIBTIMIDITY
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music/libtimidity.cpp
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#end
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#if FLUIDSYNTH
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music/fluidsynth.cpp
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#end
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#end
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# Sound
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sound/null_s.cpp
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#if DEDICATED
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#else
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#if ALLEGRO
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sound/allegro_s.cpp
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#end
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#if SDL
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sound/sdl_s.cpp
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#end
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#if WIN32
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sound/win32_s.cpp
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sound/xaudio2_s.cpp
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#end
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#if ALLEGRO
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sound/allegro_s.cpp
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#end
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#if SDL
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sound/sdl_s.cpp
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#end
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#if SDL2
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sound/sdl2_s.cpp
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#end
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#if WIN32
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sound/win32_s.cpp
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#if USE_XAUDIO2
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sound/xaudio2_s.cpp
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#end
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#end
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#end
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#if OSX
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@@ -1178,21 +1185,4 @@ sound/null_s.cpp
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#end
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# Threading
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thread/thread.h
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#if HAVE_THREAD
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#if WIN32
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thread/thread_win32.cpp
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#else
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#if OS2
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thread/thread_os2.cpp
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#else
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#if MORPHOS
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thread/thread_morphos.cpp
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#else
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thread/thread_pthread.cpp
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#end
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#end
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#end
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#else
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thread/thread_none.cpp
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#end
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thread.h
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