Update to 1.11.0-RC1

This commit is contained in:
dP
2021-03-15 12:57:26 +03:00
parent 5e4506f493
commit 595606287d
323 changed files with 31135 additions and 8529 deletions

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.5)
cmake_minimum_required(VERSION 3.9)
if(NOT BINARY_NAME)
set(BINARY_NAME openttd)
@@ -23,10 +23,13 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
# Use GNUInstallDirs to allow customisation
# but set our own default data dir
# but set our own default data and bin dir
if(NOT CMAKE_INSTALL_DATADIR)
set(CMAKE_INSTALL_DATADIR "share/games")
endif()
if(NOT CMAKE_INSTALL_BINDIR)
set(CMAKE_INSTALL_BINDIR "games")
endif()
include(GNUInstallDirs)
include(Options)
@@ -101,6 +104,11 @@ if(OPTION_TOOLS_ONLY)
return()
endif()
if(APPLE)
# Avoid searching for headers in Frameworks, and libraries in LIBDIR.
set(CMAKE_FIND_FRAMEWORK LAST)
endif()
# Prefer -pthread over -lpthread, which is often the better option of the two.
set(CMAKE_THREAD_PREFER_PTHREAD YES)
# Make sure we have Threads available.
@@ -111,25 +119,33 @@ find_package(LibLZMA)
find_package(LZO)
find_package(PNG)
if(NOT WIN32)
find_package(Allegro)
find_package(Freetype)
if(NOT APPLE)
find_package(SDL2)
if(NOT SDL2_FOUND)
find_package(SDL)
if(NOT OPTION_DEDICATED)
if(NOT WIN32)
find_package(Allegro)
if(NOT APPLE)
find_package(Freetype)
find_package(SDL2)
if(NOT SDL2_FOUND)
find_package(SDL)
endif()
find_package(Fluidsynth)
find_package(Fontconfig)
find_package(ICU OPTIONAL_COMPONENTS i18n lx)
endif()
find_package(Fluidsynth)
find_package(Fontconfig)
find_package(ICU OPTIONAL_COMPONENTS i18n lx)
else()
find_package(Iconv)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
find_library(COCOA_LIBRARY Cocoa)
endif()
endif()
if(APPLE)
find_package(Iconv)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
find_library(COCOA_LIBRARY Cocoa)
find_library(QUARTZCORE_LIBRARY QuartzCore)
endif()
if(NOT EMSCRIPTEN AND NOT OPTION_DEDICATED)
find_package(OpenGL COMPONENTS OpenGL)
endif()
if(MSVC)
find_package(Editbin REQUIRED)
@@ -140,19 +156,14 @@ find_package(Xaudio2)
find_package(Grfcodec)
# IPO is only properly supported from CMake 3.9. Despite the fact we are
# CMake 3.5, still enable IPO if we detect we are 3.9+.
if(POLICY CMP0069)
cmake_policy(SET CMP0069 NEW)
include(CheckIPOSupported)
check_ipo_supported(RESULT IPO_FOUND)
endif()
include(CheckIPOSupported)
check_ipo_supported(RESULT IPO_FOUND)
show_options()
if(UNIX AND NOT APPLE AND NOT OPTION_DEDICATED)
if(NOT SDL_FOUND AND NOT SDL2_FOUND)
message(FATAL_ERROR "SDL or SDL2 is required for this platform")
if(NOT SDL_FOUND AND NOT SDL2_FOUND AND NOT ALLEGRO_FOUND)
message(FATAL_ERROR "SDL, SDL2 or Allegro is required for this platform")
endif()
endif()
if(APPLE)
@@ -165,6 +176,30 @@ if(APPLE)
if(NOT COCOA_LIBRARY)
message(FATAL_ERROR "Cocoa is required for this platform")
endif()
if(NOT QUARTZCORE_LIBRARY)
message(FATAL_ERROR "QuartzCore is required for this platform")
endif()
endif()
if(OPTION_PACKAGE_DEPENDENCIES)
if(NOT UNIX)
message(FATAL_ERROR "Can only package dependencies on Linux")
endif()
if(OPTION_INSTALL_FHS)
message(FATAL_ERROR "Cannot install in FHS folders when we are packaging dependencies")
endif()
if(${CMAKE_VERSION} VERSION_LESS "3.16.0")
message(FATAL_ERROR "OPTION_PACKAGE_DEPENDENCIES can only work with CMake 3.16+; you are using ${CMAKE_VERSION}")
endif()
# If we are packaging dependencies, we do two things:
# 1) set the RPATH to include $ORIGIN/lib; $ORIGIN (that literal string)
# is a Linux indicator for "path where application is". In CMake, we
# have to do this before add_executable() is executed.
# 2) copy the libraries that we compile against to the "lib" folder.
# This is done in InstallAndPackage.cmake.
set(CMAKE_INSTALL_RPATH "\$ORIGIN/lib")
set(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
endif()
include(SourceList)
@@ -180,8 +215,13 @@ add_executable(openttd WIN32 ${GENERATED_SOURCE_FILES})
set_target_properties(openttd PROPERTIES OUTPUT_NAME "${BINARY_NAME}")
# All other files are added via target_sources()
if(MSVC)
# Add DPI manifest to project; other WIN32 targets get this via ottdres.rc
target_sources(openttd PRIVATE "${CMAKE_SOURCE_DIR}/os/windows/openttd.manifest")
endif()
add_subdirectory(${CMAKE_SOURCE_DIR}/src)
add_subdirectory(${CMAKE_SOURCE_DIR}/media/baseset)
add_subdirectory(${CMAKE_SOURCE_DIR}/media)
add_dependencies(openttd
find_version)
@@ -189,6 +229,7 @@ add_dependencies(openttd
target_link_libraries(openttd
openttd::languages
openttd::settings
openttd::media
openttd::basesets
openttd::script_api
Threads::Threads
@@ -217,6 +258,16 @@ if(NOT OPTION_DEDICATED)
link_package(Fontconfig TARGET Fontconfig::Fontconfig)
link_package(ICU_lx)
link_package(ICU_i18n)
if(SDL2_FOUND AND OPENGL_FOUND AND UNIX)
# SDL2 dynamically loads OpenGL if needed, so do not link to OpenGL when
# on Linux. For Windows, we need to link to OpenGL as we also have a win32
# driver using it.
add_definitions(-DWITH_OPENGL)
message(STATUS "OpenGL found -- -DWITH_OPENGL -- (via SDL2)")
else()
link_package(OpenGL TARGET OpenGL::GL)
endif()
endif()
if(APPLE)
@@ -226,6 +277,7 @@ if(APPLE)
${AUDIOTOOLBOX_LIBRARY}
${AUDIOUNIT_LIBRARY}
${COCOA_LIBRARY}
${QUARTZCORE_LIBRARY}
)
add_definitions(
@@ -313,4 +365,8 @@ endif()
include(CreateRegression)
create_regression()
if(APPLE OR WIN32)
find_package(Pandoc)
endif()
include(InstallAndPackage)