Update to 1.11.1
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@@ -11,6 +11,7 @@
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#include <math.h>
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#include "core/math_func.hpp"
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#include "framerate_type.h"
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#include "settings_type.h"
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#include "safeguards.h"
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#include "mixer.h"
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@@ -45,7 +46,7 @@ static MxStreamCallback _music_stream = nullptr;
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* stops overflowing when too many sounds are played at the same time, which
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* causes an even worse sound quality.
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*/
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static const int MAX_VOLUME = 128 * 128;
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static const int MAX_VOLUME = 32767;
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/**
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* Perform the rate conversion between the input and output.
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@@ -60,7 +61,7 @@ static int RateConversion(T *b, int frac_pos)
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return ((b[0] * ((1 << 16) - frac_pos)) + (b[1] * frac_pos)) >> 16;
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}
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static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples)
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static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples, uint8 effect_vol)
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{
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if (samples > sc->samples_left) samples = sc->samples_left;
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sc->samples_left -= samples;
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@@ -69,8 +70,8 @@ static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples)
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const int16 *b = (const int16 *)sc->memory + sc->pos;
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uint32 frac_pos = sc->frac_pos;
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uint32 frac_speed = sc->frac_speed;
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int volume_left = sc->volume_left;
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int volume_right = sc->volume_right;
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int volume_left = sc->volume_left * effect_vol / 255;
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int volume_right = sc->volume_right * effect_vol / 255;
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if (frac_speed == 0x10000) {
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/* Special case when frac_speed is 0x10000 */
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@@ -96,7 +97,7 @@ static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples)
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sc->pos = b - (const int16 *)sc->memory;
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}
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static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
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static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples, uint8 effect_vol)
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{
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if (samples > sc->samples_left) samples = sc->samples_left;
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sc->samples_left -= samples;
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@@ -105,8 +106,8 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
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const int8 *b = sc->memory + sc->pos;
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uint32 frac_pos = sc->frac_pos;
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uint32 frac_speed = sc->frac_speed;
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int volume_left = sc->volume_left;
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int volume_right = sc->volume_right;
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int volume_left = sc->volume_left * effect_vol / 255;
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int volume_right = sc->volume_right * effect_vol / 255;
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if (frac_speed == 0x10000) {
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/* Special case when frac_speed is 0x10000 */
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@@ -154,13 +155,21 @@ void MxMixSamples(void *buffer, uint samples)
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/* Fetch music if a sampled stream is available */
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if (_music_stream) _music_stream((int16*)buffer, samples);
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/* Apply simple x^3 scaling to master effect volume. This increases the
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* perceived difference in loudness to better match expectations. effect_vol
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* is expected to be in the range 0-127 hence the division by 127 * 127 to
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* get back into range. */
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uint8 effect_vol = (_settings_client.music.effect_vol *
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_settings_client.music.effect_vol *
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_settings_client.music.effect_vol) / (127 * 127);
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/* Mix each channel */
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for (mc = _channels; mc != endof(_channels); mc++) {
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if (mc->active) {
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if (mc->is16bit) {
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mix_int16(mc, (int16*)buffer, samples);
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mix_int16(mc, (int16*)buffer, samples, effect_vol);
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} else {
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mix_int8_to_int16(mc, (int16*)buffer, samples);
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mix_int8_to_int16(mc, (int16*)buffer, samples, effect_vol);
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}
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if (mc->samples_left == 0) MxCloseChannel(mc);
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}
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