Update to 12.0-RC1

This commit is contained in:
dP
2021-09-26 20:30:12 +03:00
parent c9765f712f
commit 4eb8b29dbf
173 changed files with 31125 additions and 9485 deletions

View File

@@ -2720,19 +2720,24 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
ClearDockingTilesCheckingNeighbours(tile1);
ClearDockingTilesCheckingNeighbours(tile2);
/* All ships that were going to our station, can't go to it anymore.
* Just clear the order, then automatically the next appropriate order
* will be selected and in case of no appropriate order it will just
* wander around the world. */
if (!(st->facilities & FACIL_DOCK)) {
for (Ship *s : Ship::Iterate()) {
if (s->current_order.IsType(OT_LOADING) && s->current_order.GetDestination() == st->index) {
s->LeaveStation();
}
for (Ship *s : Ship::Iterate()) {
/* Find all ships going to our dock. */
if (s->current_order.GetDestination() != st->index) {
continue;
}
if (s->current_order.IsType(OT_GOTO_STATION) && s->current_order.GetDestination() == st->index) {
s->SetDestTile(s->GetOrderStationLocation(st->index));
}
/* Find ships that are marked as "loading" but are no longer on a
* docking tile. Force them to leave the station (as they were loading
* on the removed dock). */
if (s->current_order.IsType(OT_LOADING) && !(IsDockingTile(s->tile) && IsShipDestinationTile(s->tile, st->index))) {
s->LeaveStation();
}
/* If we no longer have a dock, mark the order as invalid and send
* the ship to the next order (or, if there is none, make it
* wander the world). */
if (s->current_order.IsType(OT_GOTO_STATION) && !(st->facilities & FACIL_DOCK)) {
s->SetDestTile(s->GetOrderStationLocation(st->index));
}
}
}
@@ -3688,8 +3693,11 @@ void DeleteStaleLinks(Station *from)
auto iter = vehicles.begin();
while (iter != vehicles.end()) {
Vehicle *v = *iter;
LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
/* Do not refresh links of vehicles that have been stopped in depot for a long time. */
if (!v->IsStoppedInDepot() || static_cast<uint>(_date - v->date_of_last_service) <=
LinkGraph::STALE_LINK_DEPOT_TIMEOUT) {
LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
}
if (edge.LastUpdate() == _date) {
updated = true;
break;