Codechange: Pass WindowDesc by reference instead of pointer. (#12771)

WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
This commit is contained in:
Peter Nelson
2024-06-11 08:58:03 +01:00
committed by GitHub
parent 18bce69623
commit 4cf6d1dd79
68 changed files with 293 additions and 301 deletions

View File

@@ -162,7 +162,7 @@ const StringID BaseVehicleListWindow::vehicle_depot_name[] = {
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
BaseVehicleListWindow::BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
BaseVehicleListWindow::BaseVehicleListWindow(WindowDesc &desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
{
this->vehicle_sel = INVALID_VEHICLE;
this->grouping = _grouping[vli.type][vli.vtype];
@@ -862,7 +862,7 @@ struct RefitWindow : public Window {
this->selected_refit = nullptr;
}
RefitWindow(WindowDesc *desc, const Vehicle *v, VehicleOrderID order, bool auto_refit) : Window(desc)
RefitWindow(WindowDesc &desc, const Vehicle *v, VehicleOrderID order, bool auto_refit) : Window(desc)
{
this->auto_refit = auto_refit;
this->order = order;
@@ -1293,7 +1293,7 @@ static WindowDesc _vehicle_refit_desc(
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit)
{
CloseWindowById(WC_VEHICLE_REFIT, v->index);
RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit);
RefitWindow *w = new RefitWindow(_vehicle_refit_desc, v, order, auto_refit);
w->parent = parent;
}
@@ -1871,7 +1871,7 @@ private:
};
public:
VehicleListWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
VehicleListWindow(WindowDesc &desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
{
this->CreateNestedTree();
@@ -2236,10 +2236,10 @@ static void ShowVehicleListWindowLocal(CompanyID company, VehicleListType vlt, V
WindowNumber num = VehicleListIdentifier(vlt, vehicle_type, company, unique_number).Pack();
if (vehicle_type == VEH_TRAIN) {
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_train_desc, num);
AllocateWindowDescFront<VehicleListWindow>(_vehicle_list_train_desc, num);
} else {
_vehicle_list_other_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront<VehicleListWindow>(&_vehicle_list_other_desc, num);
AllocateWindowDescFront<VehicleListWindow>(_vehicle_list_other_desc, num);
}
}
@@ -2371,7 +2371,7 @@ struct VehicleDetailsWindow : Window {
Scrollbar *vscroll;
/** Initialize a newly created vehicle details window */
VehicleDetailsWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
VehicleDetailsWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
{
const Vehicle *v = Vehicle::Get(window_number);
@@ -2795,7 +2795,7 @@ static void ShowVehicleDetailsWindow(const Vehicle *v)
{
CloseWindowById(WC_VEHICLE_ORDERS, v->index, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? _train_vehicle_details_desc : _nontrain_vehicle_details_desc, v->index);
}
@@ -2972,7 +2972,7 @@ private:
}
public:
VehicleViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
VehicleViewWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
{
this->flags |= WF_DISABLE_VP_SCROLL;
this->CreateNestedTree();
@@ -3405,7 +3405,7 @@ static WindowDesc _train_view_desc(
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
AllocateWindowDescFront<VehicleViewWindow>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
AllocateWindowDescFront<VehicleViewWindow>((v->type == VEH_TRAIN) ? _train_view_desc : _vehicle_view_desc, v->index);
}
/**