Codechange: Store the rail type of rail engines as a RailTypes bitmask.
This commit is contained in:
@@ -363,7 +363,7 @@ void AddArticulatedParts(Vehicle *first)
|
||||
|
||||
t->subtype = 0;
|
||||
t->track = front->track;
|
||||
t->railtype = front->railtype;
|
||||
t->railtypes = front->railtypes;
|
||||
|
||||
t->spritenum = e_artic->u.rail.image_index;
|
||||
if (e_artic->CanCarryCargo()) {
|
||||
|
||||
Reference in New Issue
Block a user