Codechange: Code style changes to AI/GS GUI files (#13665)

This commit is contained in:
SamuXarick
2025-06-08 21:48:36 +01:00
committed by GitHub
parent 893a75f2c0
commit 484f18f987
3 changed files with 47 additions and 47 deletions
+10 -10
View File
@@ -218,7 +218,7 @@ struct AIConfigWindow : public Window {
if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
if (this->selected_slot == CompanyID::Invalid() || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
ShowScriptTextfileWindow(this, (TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
ShowScriptTextfileWindow(this, static_cast<TextfileType>(widget - WID_AIC_TEXTFILE), this->selected_slot);
return;
}
@@ -250,23 +250,23 @@ struct AIConfigWindow : public Window {
}
case WID_AIC_LIST: { // Select a slot
this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
this->selected_slot = static_cast<CompanyID>(this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget));
this->InvalidateData();
if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow(this->selected_slot, _ctrl_pressed);
break;
}
case WID_AIC_MOVE_UP:
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
if (IsEditable(this->selected_slot) && IsEditable(static_cast<CompanyID>(this->selected_slot - 1))) {
std::swap(GetGameSettings().script_config.ai[this->selected_slot], GetGameSettings().script_config.ai[this->selected_slot - 1]);
this->selected_slot = CompanyID(this->selected_slot - 1);
this->selected_slot = static_cast<CompanyID>(this->selected_slot - 1);
this->vscroll->ScrollTowards(this->selected_slot.base());
this->InvalidateData();
}
break;
case WID_AIC_MOVE_DOWN:
if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
if (IsEditable(this->selected_slot) && IsEditable(static_cast<CompanyID>(this->selected_slot + 1))) {
std::swap(GetGameSettings().script_config.ai[this->selected_slot], GetGameSettings().script_config.ai[this->selected_slot + 1]);
++this->selected_slot;
this->vscroll->ScrollTowards(this->selected_slot.base());
@@ -282,11 +282,11 @@ struct AIConfigWindow : public Window {
}
case WID_AIC_CHANGE: // choose other AI
if (IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
if (IsEditable(this->selected_slot)) ShowScriptListWindow(this->selected_slot, _ctrl_pressed);
break;
case WID_AIC_CONFIGURE: // change the settings for an AI
ShowScriptSettingsWindow((CompanyID)this->selected_slot);
ShowScriptSettingsWindow(this->selected_slot);
break;
case WID_AIC_CONTENT_DOWNLOAD:
@@ -320,8 +320,8 @@ struct AIConfigWindow : public Window {
this->SetWidgetDisabledState(WID_AIC_INCREASE_INTERVAL, GetGameSettings().difficulty.competitors_interval == MAX_COMPETITORS_INTERVAL);
this->SetWidgetDisabledState(WID_AIC_CHANGE, !IsEditable(this->selected_slot));
this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == CompanyID::Invalid() || config->GetConfigList()->empty());
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot + 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable(static_cast<CompanyID>(this->selected_slot - 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable(static_cast<CompanyID>(this->selected_slot + 1)));
this->SetWidgetDisabledState(WID_AIC_OPEN_URL, this->selected_slot == CompanyID::Invalid() || config->GetInfo() == nullptr || config->GetInfo()->GetURL().empty());
for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {