openttd 1.5-rc1
--HG-- branch : openttd
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: newgrf_debug_gui.cpp 27134 2015-02-01 20:54:24Z frosch $ */
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/* $Id: newgrf_debug_gui.cpp 27174 2015-03-01 08:17:14Z alberth $ */
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/*
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* This file is part of OpenTTD.
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@@ -806,8 +806,11 @@ GrfSpecFeature GetGrfSpecFeature(VehicleType type)
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/** Window used for aligning sprites. */
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struct SpriteAlignerWindow : Window {
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SpriteID current_sprite; ///< The currently shown sprite
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typedef SmallPair<int16, int16> XyOffs; ///< Pair for x and y offsets of the sprite before alignment. First value contains the x offset, second value y offset.
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SpriteID current_sprite; ///< The currently shown sprite.
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Scrollbar *vscroll;
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SmallMap<SpriteID, XyOffs> offs_start_map; ///< Mapping of starting offsets for the sprites which have been aligned in the sprite aligner window.
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SpriteAlignerWindow(WindowDesc *desc, WindowNumber wno) : Window(desc)
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{
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@@ -821,17 +824,31 @@ struct SpriteAlignerWindow : Window {
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virtual void SetStringParameters(int widget) const
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{
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const Sprite *spr = GetSprite(this->current_sprite, ST_NORMAL);
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switch (widget) {
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case WID_SA_CAPTION:
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SetDParam(0, this->current_sprite);
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SetDParamStr(1, FioGetFilename(GetOriginFileSlot(this->current_sprite)));
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break;
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case WID_SA_OFFSETS: {
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const Sprite *spr = GetSprite(this->current_sprite, ST_NORMAL);
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case WID_SA_OFFSETS_ABS:
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SetDParam(0, spr->x_offs);
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SetDParam(1, spr->y_offs);
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break;
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case WID_SA_OFFSETS_REL: {
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/* Relative offset is new absolute offset - starting absolute offset.
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* Show 0, 0 as the relative offsets if entry is not in the map (meaning they have not been changed yet).
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*/
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const SmallPair<SpriteID, XyOffs> *key_offs_pair = this->offs_start_map.Find(this->current_sprite);
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if (key_offs_pair != this->offs_start_map.End()) {
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SetDParam(0, spr->x_offs - key_offs_pair->second.first);
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SetDParam(1, spr->y_offs - key_offs_pair->second.second);
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} else {
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SetDParam(0, 0);
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SetDParam(1, 0);
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}
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break;
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}
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default:
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@@ -856,20 +873,20 @@ struct SpriteAlignerWindow : Window {
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case WID_SA_SPRITE: {
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/* Center the sprite ourselves */
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const Sprite *spr = GetSprite(this->current_sprite, ST_NORMAL);
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int width = r.right - r.left + 1;
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int height = r.bottom - r.top + 1;
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int x = r.left - UnScaleGUI(spr->x_offs) + (width - UnScaleGUI(spr->width) ) / 2;
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int y = r.top - UnScaleGUI(spr->y_offs) + (height - UnScaleGUI(spr->height)) / 2;
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int width = r.right - r.left + 1 - WD_BEVEL_LEFT - WD_BEVEL_RIGHT;
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int height = r.bottom - r.top + 1 - WD_BEVEL_TOP - WD_BEVEL_BOTTOM;
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int x = -UnScaleGUI(spr->x_offs) + (width - UnScaleGUI(spr->width) ) / 2;
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int y = -UnScaleGUI(spr->y_offs) + (height - UnScaleGUI(spr->height)) / 2;
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/* And draw only the part within the sprite area */
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SubSprite subspr = {
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spr->x_offs + (spr->width - UnScaleGUI(width) ) / 2 + 1,
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spr->y_offs + (spr->height - UnScaleGUI(height)) / 2 + 1,
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spr->x_offs + (spr->width + UnScaleGUI(width) ) / 2 - 1,
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spr->y_offs + (spr->height + UnScaleGUI(height)) / 2 - 1,
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};
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DrawPixelInfo new_dpi;
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if (!FillDrawPixelInfo(&new_dpi, r.left + WD_BEVEL_LEFT, r.top + WD_BEVEL_TOP, width, height)) break;
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DrawPixelInfo *old_dpi = _cur_dpi;
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_cur_dpi = &new_dpi;
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DrawSprite(this->current_sprite, PAL_NONE, x, y, NULL, ZOOM_LVL_GUI);
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_cur_dpi = old_dpi;
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DrawSprite(this->current_sprite, PAL_NONE, x, y, &subspr, ZOOM_LVL_GUI);
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break;
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}
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@@ -949,6 +966,11 @@ struct SpriteAlignerWindow : Window {
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* particular NewGRF developer.
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*/
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Sprite *spr = const_cast<Sprite *>(GetSprite(this->current_sprite, ST_NORMAL));
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/* Remember the original offsets of the current sprite, if not already in mapping. */
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if (!(this->offs_start_map.Contains(this->current_sprite))) {
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this->offs_start_map.Insert(this->current_sprite, XyOffs(spr->x_offs, spr->y_offs));
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}
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switch (widget) {
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case WID_SA_UP: spr->y_offs--; break;
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case WID_SA_DOWN: spr->y_offs++; break;
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@@ -960,6 +982,12 @@ struct SpriteAlignerWindow : Window {
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MarkWholeScreenDirty();
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break;
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}
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case WID_SA_RESET_REL:
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/* Reset the starting offsets for the current sprite. */
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this->offs_start_map.Erase(this->current_sprite);
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this->SetDirty();
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break;
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}
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}
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@@ -1035,8 +1063,12 @@ static const NWidgetPart _nested_sprite_aligner_widgets[] = {
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0),
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NWidget(NWID_SPACER), SetFill(1, 1),
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EndContainer(),
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NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_ABS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_ABS, STR_NULL), SetFill(1, 0), SetPadding(0, 10, 0, 10),
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NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_REL), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_REL, STR_NULL), SetFill(1, 0), SetPadding(0, 10, 0, 10),
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NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
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NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS, STR_NULL), SetFill(1, 0),
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NWidget(NWID_SPACER), SetFill(1, 1),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_RESET_REL), SetDataTip(STR_SPRITE_ALIGNER_RESET_BUTTON, STR_SPRITE_ALIGNER_RESET_TOOLTIP), SetFill(0, 0),
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NWidget(NWID_SPACER), SetFill(1, 1),
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EndContainer(),
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EndContainer(),
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NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
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