Cleanup: remove company password hashing and anything related to it
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@@ -321,9 +321,6 @@ std::string _network_server_name;
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/** Information about the game to join to. */
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NetworkJoinInfo _network_join;
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/** Make sure the server ID length is the same as a md5 hash. */
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static_assert(NETWORK_SERVER_ID_LENGTH == MD5_HASH_BYTES * 2 + 1);
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/***********
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* Sending functions
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************/
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