Improve town zones outer highlight speed and visuals
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@@ -14,6 +14,7 @@
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#include "core/alloc_func.hpp"
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#include "water_map.h"
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#include "string_func.h"
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#include "citymania/zoning.hpp"
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#include "safeguards.h"
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@@ -63,6 +64,7 @@ void AllocateMap(uint size_x, uint size_y)
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_m = CallocT<Tile>(_map_size);
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_me = CallocT<TileExtended>(_map_size);
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citymania::AllocateZoningMap(_map_size);
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}
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