Update to 1.8.0
--HG-- branch : openttd
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@@ -1,4 +1,4 @@
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/* $Id: network_gui.cpp 27653 2016-09-04 16:06:50Z alberth $ */
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/* $Id: network_gui.cpp 27893 2017-08-13 18:38:42Z frosch $ */
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/*
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* This file is part of OpenTTD.
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@@ -2053,7 +2053,8 @@ struct NetworkJoinStatusWindow : Window {
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progress = 15; // We don't have the final size yet; the server is still compressing!
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break;
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}
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/* FALL THROUGH */
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FALLTHROUGH;
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default: // Waiting is 15%, so the resting receivement of map is maximum 70%
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progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
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}
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@@ -2182,7 +2183,7 @@ struct NetworkCompanyPasswordWindow : public Window {
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switch (widget) {
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case WID_NCP_OK:
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this->OnOk();
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/* FALL THROUGH */
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FALLTHROUGH;
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case WID_NCP_CANCEL:
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delete this;
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