Update to 1.8.0
--HG-- branch : openttd
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: build_vehicle_gui.cpp 26960 2014-10-05 11:20:02Z peter1138 $ */
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/* $Id: build_vehicle_gui.cpp 27799 2017-03-18 20:46:15Z alberth $ */
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/*
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* This file is part of OpenTTD.
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@@ -719,7 +719,15 @@ static int DrawShipPurchaseInfo(int left, int right, int y, EngineID engine_numb
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return y;
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}
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/* Draw aircraft specific details */
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/**
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* Draw aircraft specific details in the buy window.
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* @param left Left edge of the window to draw in.
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* @param right Right edge of the window to draw in.
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* @param y Top of the area to draw in.
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* @param engine_number Engine to display.
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* @param refittable If set, the aircraft can be refitted.
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* @return Bottom of the used area.
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*/
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static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable)
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{
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const Engine *e = Engine::Get(engine_number);
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@@ -755,6 +763,12 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_
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DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
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y += FONT_HEIGHT_NORMAL;
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/* Aircraft type */
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SetDParam(0, e->GetAircraftTypeText());
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DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_TYPE);
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y += FONT_HEIGHT_NORMAL;
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/* Aircraft range, if available. */
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uint16 range = e->GetRange();
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if (range != 0) {
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SetDParam(0, range);
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