Codechange: Use EnumBitSet for callback masks.
This commit is contained in:
committed by
Peter Nelson
parent
1dd4adc50c
commit
40aeedeade
@@ -191,7 +191,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus
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{
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if (ti->tileh != SLOPE_FLAT) {
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bool draw_old_one = true;
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if (HasBit(inds->callback_mask, CBM_INDT_DRAW_FOUNDATIONS)) {
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if (inds->callback_mask.Test(IndustryTileCallbackMask::DrawFoundations)) {
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/* Called to determine the type (if any) of foundation to draw for industry tile */
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uint32_t callback_res = GetIndustryTileCallback(CBID_INDTILE_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile);
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if (callback_res != CALLBACK_FAILED) draw_old_one = ConvertBooleanCallback(inds->grf_prop.grffile, CBID_INDTILE_DRAW_FOUNDATIONS, callback_res);
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@@ -258,11 +258,11 @@ uint16_t GetSimpleIndustryCallback(CallbackID callback, uint32_t param1, uint32_
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/** Helper class for animation control. */
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struct IndustryAnimationBase : public AnimationBase<IndustryAnimationBase, IndustryTileSpec, Industry, int, GetSimpleIndustryCallback, TileAnimationFrameAnimationHelper<Industry> > {
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static const CallbackID cb_animation_speed = CBID_INDTILE_ANIMATION_SPEED;
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static const CallbackID cb_animation_next_frame = CBID_INDTILE_ANIM_NEXT_FRAME;
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static constexpr CallbackID cb_animation_speed = CBID_INDTILE_ANIMATION_SPEED;
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static constexpr CallbackID cb_animation_next_frame = CBID_INDTILE_ANIM_NEXT_FRAME;
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static const IndustryTileCallbackMask cbm_animation_speed = CBM_INDT_ANIM_SPEED;
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static const IndustryTileCallbackMask cbm_animation_next_frame = CBM_INDT_ANIM_NEXT_FRAME;
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static constexpr IndustryTileCallbackMask cbm_animation_speed = IndustryTileCallbackMask::AnimationSpeed;
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static constexpr IndustryTileCallbackMask cbm_animation_next_frame = IndustryTileCallbackMask::AnimationNextFrame;
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};
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void AnimateNewIndustryTile(TileIndex tile)
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