Codechange: Use EnumBitSet for EngineDisplayFlags.

This commit is contained in:
Peter Nelson
2025-01-29 17:47:48 +00:00
committed by Peter Nelson
parent 6d1f56ce6b
commit 3c2706f859
4 changed files with 27 additions and 26 deletions

View File

@@ -152,7 +152,7 @@ class ReplaceVehicleWindow : public Window {
if (!CheckAutoreplaceValidity(this->sel_engine[0], eid, _local_company)) continue;
}
list.emplace_back(eid, e->info.variant_id, (side == 0) ? EngineDisplayFlags::None : e->display_flags, 0);
list.emplace_back(eid, e->info.variant_id, (side == 0) ? EngineDisplayFlags{} : e->display_flags, 0);
if (side == 1) {
EngineID parent = e->info.variant_id;
@@ -169,7 +169,7 @@ class ReplaceVehicleWindow : public Window {
for (const auto &variant : variants) {
if (std::ranges::find(list, variant, &GUIEngineListItem::engine_id) == list.end()) {
const Engine *e = Engine::Get(variant);
list.emplace_back(variant, e->info.variant_id, e->display_flags | EngineDisplayFlags::Shaded, 0);
list.emplace_back(variant, e->info.variant_id, e->display_flags | EngineDisplayFlag::Shaded, 0);
}
}
}
@@ -593,17 +593,17 @@ public:
if (it != this->engines[click_side].end()) {
const auto &item = *it;
const Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix).WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL);
if (HasFlag(item.flags, EngineDisplayFlags::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) {
if (item.flags.Test(EngineDisplayFlag::HasVariants) && IsInsideMM(r.left, r.right, pt.x)) {
/* toggle folded flag on engine */
assert(item.variant_id != INVALID_ENGINE);
Engine *engine = Engine::Get(item.variant_id);
engine->display_flags ^= EngineDisplayFlags::IsFolded;
engine->display_flags.Flip(EngineDisplayFlag::IsFolded);
InvalidateWindowData(WC_REPLACE_VEHICLE, (VehicleType)this->window_number, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
return;
}
if (!HasFlag(item.flags, EngineDisplayFlags::Shaded)) e = item.engine_id;
if (!item.flags.Test(EngineDisplayFlag::Shaded)) e = item.engine_id;
}
/* If Ctrl is pressed on the left side and we don't have any engines of the selected type, stop autoreplacing.