Codechange: Store the rail type of rail engines as a RailTypes bitmask.

This commit is contained in:
Michael Lutz
2025-06-13 21:01:31 +02:00
parent 0715903b24
commit 3ac1a2f1e4
27 changed files with 184 additions and 87 deletions
+1 -1
View File
@@ -2837,7 +2837,7 @@ void Vehicle::ShowVisualEffect() const
IsDepotTile(v->tile) ||
IsTunnelTile(v->tile) ||
(v->type == VEH_TRAIN &&
!HasPowerOnRail(Train::From(v)->railtype, GetTileRailType(v->tile)))) {
!HasPowerOnRail(Train::From(v)->railtypes, GetTileRailType(v->tile)))) {
continue;
}