Fix compilation error
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@@ -74,9 +74,12 @@ This is usable for any OpenTTD servers
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== CHANGELOG ==
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== CHANGELOG ==
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*** 1.11.0 (19 Apr 2021) ***
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*** 1.11.2 (3 May 2021) ***
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- OpenTTD update.
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*** 1.11.1 (19 Apr 2021) ***
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- Fixed crash when building road stop or airport.
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- Fixed crash when building road stop or airport.
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- Fixed joining companies in game.
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- Fixed joining companies in the game.
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- Fixed graphical glitches when using town growth tiles zoning.
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- Fixed graphical glitches when using town growth tiles zoning.
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- Added German translation for additional string - by danidoedel.
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- Added German translation for additional string - by danidoedel.
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@@ -367,7 +367,7 @@ struct CommandsToolbarWindow : Window {
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strecpy(ip, NOVAPOLIS_IPV4_PRIMARY, lastof(ip));
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strecpy(ip, NOVAPOLIS_IPV4_PRIMARY, lastof(ip));
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// else strecpy(ip, NOVAPOLIS_IPV4_SECONDARY, lastof(ip));
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// else strecpy(ip, NOVAPOLIS_IPV4_SECONDARY, lastof(ip));
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NetworkClientConnectGame(NetworkAddress(ip, (3980 + widget - CTW_NS0)), COMPANY_SPECTATOR);
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NetworkClientConnectGame(ip, (3980 + widget - CTW_NS0), COMPANY_SPECTATOR);
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}
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}
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else if (widget >= CTW_CARGO_FIRST) {
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else if (widget >= CTW_CARGO_FIRST) {
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int i = widget - CTW_CARGO_FIRST;
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int i = widget - CTW_CARGO_FIRST;
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