azure: Fix files included into bundles
This commit is contained in:
@@ -1,11 +1,12 @@
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.hgignore
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.hgignore
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.git
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.gitignore
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azure-pipelines.yml
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azure-pipelines.yml
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src/rev.cpp
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src/rev.cpp
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src/rev.cpp.in
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src/rev.cpp.in
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Makefile.src.in
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Makefile.src.in
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build-number.txt
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release_files
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release_files
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make_diff.sh
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make_diff.sh
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release.sh
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release.sh
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check_diff.sh
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check_diff.sh
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novattd.sublime-project
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grf
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@@ -26,12 +26,14 @@ endif
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# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
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# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
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ifdef OSXAPP
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ifdef OSXAPP
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AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
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AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
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DATA_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/data
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GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
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GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
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BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
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BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
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LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
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LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
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TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
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TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
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else
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else
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AI_DIR = $(BUNDLE_DIR)/ai
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AI_DIR = $(BUNDLE_DIR)/ai
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DATA_DIR = $(BUNDLE_DIR)/data
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GAME_DIR = $(BUNDLE_DIR)/game
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GAME_DIR = $(BUNDLE_DIR)/game
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BASESET_DIR = $(BUNDLE_DIR)/baseset
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BASESET_DIR = $(BUNDLE_DIR)/baseset
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LANG_DIR = $(BUNDLE_DIR)/lang
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LANG_DIR = $(BUNDLE_DIR)/lang
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@@ -47,6 +49,7 @@ bundle: all
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$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
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$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
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$(Q)mkdir -p "$(TTD_DIR)"
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$(Q)mkdir -p "$(TTD_DIR)"
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$(Q)mkdir -p "$(AI_DIR)"
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$(Q)mkdir -p "$(AI_DIR)"
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$(Q)mkdir -p "$(DATA_DIR)"
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$(Q)mkdir -p "$(GAME_DIR)"
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$(Q)mkdir -p "$(GAME_DIR)"
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$(Q)mkdir -p "$(BASESET_DIR)"
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$(Q)mkdir -p "$(BASESET_DIR)"
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$(Q)mkdir -p "$(LANG_DIR)"
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$(Q)mkdir -p "$(LANG_DIR)"
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@@ -62,6 +65,7 @@ ifeq ($(OS),UNIX)
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endif
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endif
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$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
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$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
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$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
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$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
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$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
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$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
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$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
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$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
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@@ -20,7 +20,7 @@ jobs:
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# Rename the folder to openttd-NNN-source
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# Rename the folder to openttd-NNN-source
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mkdir openttd-$(Build.BuildNumber)
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mkdir openttd-$(Build.BuildNumber)
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find . -maxdepth 1 -not -name release_files -not -name . -not -name openttd-$(Build.BuildNumber) -exec mv {} openttd-$(Build.BuildNumber)/ \;
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find . -maxdepth 1 -not -name release_files -not -name .git -not -name . -not -name openttd-$(Build.BuildNumber) -exec mv {} openttd-$(Build.BuildNumber)/ \;
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cp -r release_files/* openttd-$(Build.BuildNumber)/
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cp -r release_files/* openttd-$(Build.BuildNumber)/
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mkdir bundles
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mkdir bundles
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@@ -113,8 +113,6 @@ jobs:
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BuildConfiguration: Release
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BuildConfiguration: Release
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- bash: |
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- bash: |
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set -ex
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set -ex
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mkdir -p bundle
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cp -r bin/data bundle/
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make -f Makefile.msvc bundle_pdb bundle_zip PLATFORM=$(BundlePlatform) BUNDLE_NAME=citymania-client-$(Build.BuildNumber)-$(BundlePlatform)
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make -f Makefile.msvc bundle_pdb bundle_zip PLATFORM=$(BundlePlatform) BUNDLE_NAME=citymania-client-$(Build.BuildNumber)-$(BundlePlatform)
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displayName: 'Create bundles'
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displayName: 'Create bundles'
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- task: PublishBuildArtifacts@1
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- task: PublishBuildArtifacts@1
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@@ -1,4 +0,0 @@
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#Created by the Bamboo Continuous Integration Server
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#Tue Oct 21 20:36:41 CEST 2014
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build.number=57
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build.timestamp="2014-10-21 20\:36\:41"
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BIN
release.zip
BIN
release.zip
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