Update openttd to 1.7.0-RC1
--HG-- branch : openttd
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@@ -1,4 +1,4 @@
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/* $Id: landscape.cpp 27009 2014-10-13 14:22:48Z rubidium $ */
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/* $Id: landscape.cpp 27650 2016-09-04 12:57:43Z alberth $ */
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/*
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* This file is part of OpenTTD.
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@@ -31,6 +31,7 @@
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#include "object_base.h"
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#include "company_func.h"
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#include "pathfinder/npf/aystar.h"
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#include "saveload/saveload.h"
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#include <list>
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#include <set>
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@@ -1221,7 +1222,7 @@ void GenerateLandscape(byte mode)
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if (mode == GWM_HEIGHTMAP) {
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SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP);
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LoadHeightmap(_file_to_saveload.name);
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LoadHeightmap(_file_to_saveload.detail_ftype, _file_to_saveload.name);
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IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
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} else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) {
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SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_TERRAGENESIS);
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