Codechange: Pass Script engine by reference.

This commit is contained in:
Peter Nelson
2025-03-24 16:54:55 +00:00
committed by Peter Nelson
parent 72ca962b84
commit 341cdbc16b
20 changed files with 65 additions and 65 deletions
+2 -2
View File
@@ -28,7 +28,7 @@ std::string GameScannerInfo::GetScriptName(ScriptInfo *info)
return info->GetName();
}
void GameScannerInfo::RegisterAPI(class Squirrel *engine)
void GameScannerInfo::RegisterAPI(class Squirrel &engine)
{
GameInfo::RegisterAPI(engine);
}
@@ -81,7 +81,7 @@ std::string GameScannerLibrary::GetScriptName(ScriptInfo *info)
return fmt::format("{}.{}", library->GetCategory(), library->GetInstanceName());
}
void GameScannerLibrary::RegisterAPI(class Squirrel *engine)
void GameScannerLibrary::RegisterAPI(class Squirrel &engine)
{
GameLibrary::RegisterAPI(engine);
}