Update to 14.0-beta1
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@@ -11,7 +11,7 @@
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#define WIDGETS_RAIL_WIDGET_H
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/** Widgets of the #BuildRailToolbarWindow class. */
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enum RailToolbarWidgets {
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enum RailToolbarWidgets : WidgetID {
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/* Name starts with RA instead of R, because of collision with RoadToolbarWidgets */
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WID_RAT_CAPTION, ///< Caption of the window.
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WID_RAT_BUILD_NS, ///< Build rail along the game view Y axis.
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@@ -28,10 +28,12 @@ enum RailToolbarWidgets {
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WID_RAT_BUILD_TUNNEL, ///< Build a tunnel.
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WID_RAT_REMOVE, ///< Bulldozer to remove rail.
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WID_RAT_CONVERT_RAIL, ///< Convert other rail to this type.
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INVALID_WID_RAT = -1,
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};
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/** Widgets of the #BuildRailStationWindow class. */
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enum BuildRailStationWidgets {
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enum BuildRailStationWidgets : WidgetID {
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/* Name starts with BRA instead of BR, because of collision with BuildRoadStationWidgets */
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WID_BRAS_PLATFORM_DIR_X, ///< Button to select '/' view.
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WID_BRAS_PLATFORM_DIR_Y, ///< Button to select '\' view.
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@@ -77,7 +79,7 @@ enum BuildRailStationWidgets {
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};
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/** Widgets of the #BuildSignalWindow class. */
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enum BuildSignalWidgets {
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enum BuildSignalWidgets : WidgetID {
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WID_BS_CAPTION, ///< Caption for the Signal Selection window.
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WID_BS_TOGGLE_SIZE, ///< Toggle showing advanced signal types.
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WID_BS_SEMAPHORE_NORM, ///< Build a semaphore normal block signal.
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@@ -96,18 +98,12 @@ enum BuildSignalWidgets {
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WID_BS_DRAG_SIGNALS_DENSITY_LABEL, ///< The current signal density.
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WID_BS_DRAG_SIGNALS_DENSITY_DECREASE, ///< Decrease the signal density.
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WID_BS_DRAG_SIGNALS_DENSITY_INCREASE, ///< Increase the signal density.
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WID_BS_SEMAPHORE_NORM_SEL, ///< NWID_SELECTION for WID_BS_SEMAPHORE_NORM.
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WID_BS_ELECTRIC_NORM_SEL, ///< NWID_SELECTION for WID_BS_ELECTRIC_NORM.
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WID_BS_SEMAPHORE_ENTRY_SEL, ///< NWID_SELECTION for WID_BS_SEMAPHORE_ENTRY.
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WID_BS_ELECTRIC_ENTRY_SEL, ///< NWID_SELECTION for WID_BS_ELECTRIC_ENTRY.
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WID_BS_SEMAPHORE_EXIT_SEL, ///< NWID_SELECTION for WID_BS_SEMAPHORE_EXIT.
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WID_BS_ELECTRIC_EXIT_SEL, ///< NWID_SELECTION for WID_BS_ELECTRIC_EXIT.
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WID_BS_SEMAPHORE_COMBO_SEL, ///< NWID_SELECTION for WID_BS_SEMAPHORE_COMBO.
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WID_BS_ELECTRIC_COMBO_SEL, ///< NWID_SELECTION for WID_BS_ELECTRIC_COMBO.
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WID_BS_BLOCK_SEL, ///< Container for the block signal group, which can be hidden.
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WID_BS_BLOCK_SPACER_SEL, ///< Container for the spacer between block and path signal groups, which can be hidden.
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};
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/** Widgets of the #BuildRailDepotWindow class. */
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enum BuildRailDepotWidgets {
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enum BuildRailDepotWidgets : WidgetID {
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/* Name starts with BRA instead of BR, because of collision with BuildRoadDepotWidgets */
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WID_BRAD_DEPOT_NE, ///< Build a depot with the entrance in the north east.
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WID_BRAD_DEPOT_SE, ///< Build a depot with the entrance in the south east.
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@@ -116,10 +112,12 @@ enum BuildRailDepotWidgets {
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};
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/** Widgets of the #BuildRailWaypointWindow class. */
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enum BuildRailWaypointWidgets {
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enum BuildRailWaypointWidgets : WidgetID {
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WID_BRW_FILTER, ///< Text filter.
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WID_BRW_WAYPOINT_MATRIX, ///< Matrix with waypoints.
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WID_BRW_WAYPOINT, ///< A single waypoint.
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WID_BRW_SCROLL, ///< Scrollbar for the matrix.
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WID_BRW_NAME, ///< Name of selected waypoint.
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};
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#endif /* WIDGETS_RAIL_WIDGET_H */
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