Update to 14.0-beta1
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@@ -8,15 +8,14 @@
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; and in the savegame PATS chunk.
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[pre-amble]
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static constexpr std::initializer_list<const char*> _settings_profiles{"easy", "medium", "hard"};
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static const SettingVariant _script_settings_table[] = {
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[post-amble]
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};
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[templates]
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SDT_BOOL = SDT_BOOL(GameSettings, $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDT_BOOL = SDT_BOOL(GameSettings, $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $from, $to, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $from, $to, $load, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $from, $to, $cat, $extra, $startup),
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[validation]
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SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
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@@ -30,6 +29,9 @@ strhelp = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
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strval = STR_NULL
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pre_cb = nullptr
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post_cb = nullptr
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str_cb = nullptr
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help_cb = nullptr
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val_cb = nullptr
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load = nullptr
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from = SL_MIN_VERSION
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to = SL_MAX_VERSION
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@@ -38,20 +40,6 @@ extra = 0
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startup = false
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[SDT_OMANY]
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var = script.settings_profile
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type = SLE_UINT8
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from = SLV_178
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flags = SF_GUI_DROPDOWN
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def = SP_EASY
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min = SP_EASY
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max = SP_HARD
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full = _settings_profiles
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str = STR_CONFIG_SETTING_AI_PROFILE
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strhelp = STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT
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strval = STR_CONFIG_SETTING_AI_PROFILE_EASY
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cat = SC_BASIC
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[SDT_VAR]
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var = script.script_max_opcode_till_suspend
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type = SLE_UINT32
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