Update to 14.0-beta1

This commit is contained in:
dP
2024-02-04 02:18:17 +05:30
parent 79037e2c65
commit 33ef333b57
1325 changed files with 138461 additions and 70983 deletions
+91 -182
View File
@@ -35,11 +35,6 @@
# include <unistd.h>
# define _DEFAULT_SOURCE
# define _GNU_SOURCE
# define TROUBLED_INTS
#endif
#if defined(__HAIKU__) || defined(__CYGWIN__)
# include <strings.h> /* strncasecmp */
#endif
/* It seems that we need to include stdint.h before anything else
@@ -47,106 +42,49 @@
* does not have stdint.h.
* For OSX the inclusion is already done in osx_stdafx.h. */
#if !defined(__APPLE__) && (!defined(_MSC_VER) || _MSC_VER >= 1600)
# if defined(SUNOS)
/* SunOS/Solaris does not have stdint.h, but inttypes.h defines everything
* stdint.h defines and we need. */
# include <inttypes.h>
# else
# define __STDC_LIMIT_MACROS
# include <stdint.h>
# endif
#endif
/* The conditions for these constants to be available are way too messy; so check them one by one */
#if !defined(UINT64_MAX)
# define UINT64_MAX (18446744073709551615ULL)
#endif
#if !defined(INT64_MAX)
# define INT64_MAX (9223372036854775807LL)
#endif
#if !defined(INT64_MIN)
# define INT64_MIN (-INT64_MAX - 1)
#endif
#if !defined(UINT32_MAX)
# define UINT32_MAX (4294967295U)
#endif
#if !defined(INT32_MAX)
# define INT32_MAX (2147483647)
#endif
#if !defined(INT32_MIN)
# define INT32_MIN (-INT32_MAX - 1)
#endif
#if !defined(UINT16_MAX)
# define UINT16_MAX (65535U)
#endif
#if !defined(INT16_MAX)
# define INT16_MAX (32767)
#endif
#if !defined(INT16_MIN)
# define INT16_MIN (-INT16_MAX - 1)
#endif
#if !defined(UINT8_MAX)
# define UINT8_MAX (255)
#endif
#if !defined(INT8_MAX)
# define INT8_MAX (127)
#endif
#if !defined(INT8_MIN)
# define INT8_MIN (-INT8_MAX - 1)
# define __STDC_LIMIT_MACROS
# include <stdint.h>
#endif
#include <algorithm>
#include <cstdio>
#include <array>
#include <bit>
#include <cassert>
#include <cctype>
#include <cerrno>
#include <climits>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <climits>
#include <cassert>
#include <cwchar>
#include <deque>
#include <exception>
#include <functional>
#include <iterator>
#include <list>
#include <limits>
#include <map>
#include <memory>
#include <numeric>
#include <optional>
#include <set>
#include <span>
#include <stdexcept>
#include <string>
#ifndef SIZE_MAX
# define SIZE_MAX ((size_t)-1)
#endif
#include <type_traits>
#include <variant>
#include <vector>
#if defined(UNIX) || defined(__MINGW32__)
# include <sys/types.h>
#endif
#if defined(__OS2__)
# include <types.h>
# define strcasecmp stricmp
#endif
#if defined(SUNOS) || defined(HPUX) || defined(__CYGWIN__)
# include <alloca.h>
#endif
/* Stuff for GCC */
#if defined(__GNUC__) || (defined(__clang__) && !defined(_MSC_VER))
# define NORETURN __attribute__ ((noreturn))
# define CDECL
# define __int64 long long
/* Warn about functions using 'printf' format syntax. First argument determines which parameter
* is the format string, second argument is start of values passed to printf. */
# define WARN_FORMAT(string, args) __attribute__ ((format (printf, string, args)))
# define WARN_TIME_FORMAT(string) __attribute__ ((format (strftime, string, 0)))
# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)
# define FINAL final
# else
# define FINAL
# endif
/* Use fallthrough attribute where supported */
# if __GNUC__ >= 7
# if __cplusplus > 201402L // C++17
# define FALLTHROUGH [[fallthrough]]
# else
# define FALLTHROUGH __attribute__((fallthrough))
# endif
# else
# define FALLTHROUGH
# endif
#endif /* __GNUC__ || __clang__ */
#if __GNUC__ > 11 || (__GNUC__ == 11 && __GNUC_MINOR__ >= 1)
@@ -155,24 +93,17 @@
# define NOACCESS(args)
#endif
#if defined(__WATCOMC__)
# define NORETURN
# define CDECL
# define WARN_FORMAT(string, args)
# define WARN_TIME_FORMAT(string)
# define FINAL
# define FALLTHROUGH
# include <malloc.h>
#endif /* __WATCOMC__ */
#if defined(__MINGW32__)
# include <malloc.h> // alloca()
#endif
#if defined(_WIN32)
# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#endif
#if defined(_MSC_VER)
// See https://learn.microsoft.com/en-us/cpp/cpp/empty-bases?view=msvc-170
# define EMPTY_BASES __declspec(empty_bases)
#else
# define EMPTY_BASES
#endif
/* Stuff for MSVC */
#if defined(_MSC_VER)
# pragma once
@@ -192,7 +123,6 @@
# pragma warning(disable: 6011) // code analyzer: Dereferencing NULL pointer 'pfGetAddrInfo': Lines: 995, 996, 998, 999, 1001
# pragma warning(disable: 6326) // code analyzer: potential comparison of a constant with another constant
# pragma warning(disable: 6031) // code analyzer: Return value ignored: 'ReadFile'
# pragma warning(disable: 6255) // code analyzer: _alloca indicates failure by raising a stack overflow exception. Consider using _malloca instead
# pragma warning(disable: 6246) // code analyzer: Local declaration of 'statspec' hides declaration of the same name in outer scope. For additional information, see previous declaration at ...
# if (_MSC_VER == 1500) // Addresses item #13 on http://blogs.msdn.com/b/vcblog/archive/2008/08/11/tr1-fixes-in-vc9-sp1.aspx, for Visual Studio 2008
@@ -200,23 +130,11 @@
# include <intrin.h>
# endif
# include <malloc.h> // alloca()
# define NORETURN __declspec(noreturn)
# if (_MSC_VER < 1900)
# define inline __forceinline
# endif
# define CDECL _cdecl
# define WARN_FORMAT(string, args)
# define WARN_TIME_FORMAT(string)
# define FINAL final
/* fallthrough attribute, VS 2017 */
# if (_MSC_VER >= 1910) || defined(__clang__)
# define FALLTHROUGH [[fallthrough]]
# else
# define FALLTHROUGH
# endif
# if defined(_WIN32) && !defined(_WIN64)
# if !defined(_W64)
@@ -252,10 +170,6 @@
# endif
# endif
# define strcasecmp stricmp
# define strncasecmp strnicmp
# define strtoull _strtoui64
/* MSVC doesn't have these :( */
# define S_ISDIR(mode) (mode & S_IFDIR)
# define S_ISREG(mode) (mode & S_IFREG)
@@ -284,7 +198,7 @@
# endif /* _WIN32 or WITH_ICONV */
#endif /* STRGEN || SETTINGSGEN */
#if defined(_WIN32) || defined(__OS2__) && !defined(__INNOTEK_LIBC__)
#if defined(_WIN32)
# define PATHSEP "\\"
# define PATHSEPCHAR '\\'
#else
@@ -292,7 +206,7 @@
# define PATHSEPCHAR '/'
#endif
#if defined(_MSC_VER) || defined(__WATCOMC__)
#if defined(_MSC_VER)
# define PACK_N(type_dec, n) __pragma(pack(push, n)) type_dec; __pragma(pack(pop))
#elif defined(__MINGW32__)
# define PRAGMA(x) _Pragma(#x)
@@ -302,58 +216,58 @@
#endif
#define PACK(type_dec) PACK_N(type_dec, 1)
/* MSVCRT of course has to have a different syntax for long long *sigh* */
#if defined(_MSC_VER)
# define OTTD_PRINTF64 "%I64d"
# define OTTD_PRINTF64U "%I64u"
# define OTTD_PRINTFHEX64 "%I64x"
# define PRINTF_SIZE "%Iu"
# define PRINTF_SIZEX "%IX"
#elif defined(__MINGW32__)
# define OTTD_PRINTF64 "%I64d"
# define OTTD_PRINTF64U "%I64llu"
# define OTTD_PRINTFHEX64 "%I64x"
# define PRINTF_SIZE "%Iu"
# define PRINTF_SIZEX "%IX"
/*
* When making a (pure) debug build, the compiler will by default disable
* inlining of functions. This has a detremental effect on the performance of
* debug builds, especially when more and more trivial (wrapper) functions get
* added to the code base.
* Take for example the savegame called "Wentbourne", when running this game
* for 100 ticks with the null video driver a number of fairly trivial
* functions show up on top. The most common one is the implicit conversion
* operator of TileIndex to unsigned int, which takes up over 5% of the total
* run time and functionally does absolutely nothing. The remaining functions
* for the top 5 are GB, GetTileType, Map::Size and IsTileType to a total of
* about 12.5% of the game's total run time.
* It is possible to still force inlining in the most commonly used compilers,
* but that is at the cost of some problems with debugging due to the forced
* inlining. However, the performance benefit can be enormous; when forcing
* inlining for the previously mentioned top 5, the debug build ran about 15%
* quicker.
* The following debug_inline annotation may be added to functions comply
* with the following preconditions:
* 1: the function takes more than 0.5% of a profiled debug runtime
* 2: the function does not modify the game state
* 3: the function does not contain selection or iteration statements,
* i.e. no if, switch, for, do, while, etcetera.
* 4: the function is one line of code, excluding assertions.
* 5: the function is defined in a header file.
* The debug_inline annotation must be placed in front of the function, i.e.
* before the optional static or constexpr modifier.
*/
#if !defined(_DEBUG) || defined(NO_DEBUG_INLINE)
/*
* Do not force inlining when not in debug. This way we do not work against
* any carefully designed compiler optimizations.
*/
#define debug_inline inline
#elif defined(__clang__) || defined(__GNUC__)
#define debug_inline [[gnu::always_inline]] inline
#else
# define OTTD_PRINTF64 "%lld"
# define OTTD_PRINTF64U "%llu"
# define OTTD_PRINTFHEX64 "%llx"
# define PRINTF_SIZE "%zu"
# define PRINTF_SIZEX "%zX"
/*
* MSVC explicitly disables inlining, even forced inlining, in debug builds
* so __forceinline makes no difference compared to inline. Other unknown
* compilers can also just fallback to a normal inline.
*/
#define debug_inline inline
#endif
typedef unsigned char byte;
typedef uint8_t byte;
/* This is already defined in unix, but not in QNX Neutrino (6.x) or Cygwin. */
#if (!defined(UNIX) && !defined(__HAIKU__)) || defined(__QNXNTO__) || defined(__CYGWIN__)
typedef unsigned int uint;
#endif
#if defined(TROUBLED_INTS)
/* Haiku's types for uint32/int32/uint64/int64 are different than what
* they are on other platforms; not in length, but how to print them.
* So make them more like the other platforms, to make printf() etc a
* little bit easier. */
# define uint32 uint32_ugly_hack
# define int32 int32_ugly_hack
# define uint64 uint64_ugly_hack
# define int64 int64_ugly_hack
typedef unsigned int uint32_ugly_hack;
typedef signed int int32_ugly_hack;
typedef unsigned __int64 uint64_ugly_hack;
typedef signed __int64 int64_ugly_hack;
#else
typedef unsigned char uint8;
typedef signed char int8;
typedef unsigned short uint16;
typedef signed short int16;
typedef unsigned int uint32;
typedef signed int int32;
typedef unsigned __int64 uint64;
typedef signed __int64 int64;
#endif /* !TROUBLED_INTS */
#if !defined(WITH_PERSONAL_DIR)
# define PERSONAL_DIR ""
#endif
@@ -364,10 +278,10 @@ typedef unsigned char byte;
#endif
/* Check if the types have the bitsizes like we are using them */
static_assert(sizeof(uint64) == 8);
static_assert(sizeof(uint32) == 4);
static_assert(sizeof(uint16) == 2);
static_assert(sizeof(uint8) == 1);
static_assert(sizeof(uint64_t) == 8);
static_assert(sizeof(uint32_t) == 4);
static_assert(sizeof(uint16_t) == 2);
static_assert(sizeof(uint8_t) == 1);
static_assert(SIZE_MAX >= UINT32_MAX);
#ifndef M_PI_2
@@ -426,32 +340,27 @@ static_assert(SIZE_MAX >= UINT32_MAX);
#endif /* __APPLE__ */
#if defined(__GNUC__) || defined(__clang__)
# define likely(x) __builtin_expect(!!(x), 1)
# define unlikely(x) __builtin_expect(!!(x), 0)
# define GNU_TARGET(x) [[gnu::target(x)]]
#else
# define likely(x) (x)
# define unlikely(x) (x)
# define GNU_TARGET(x)
#endif /* __GNUC__ || __clang__ */
/* For the FMT library we only want to use the headers, not link to some library. */
#define FMT_HEADER_ONLY
void NORETURN CDECL usererror(const char *str, ...) WARN_FORMAT(1, 2);
void NORETURN CDECL error(const char *str, ...) WARN_FORMAT(1, 2);
#define NOT_REACHED() error("NOT_REACHED triggered at line %i of %s", __LINE__, __FILE__)
[[noreturn]] void NotReachedError(int line, const char *file);
[[noreturn]] void AssertFailedError(int line, const char *file, const char *expression);
#define NOT_REACHED() NotReachedError(__LINE__, __FILE__)
/* For non-debug builds with assertions enabled use the special assertion handler. */
#if defined(NDEBUG) && defined(WITH_ASSERT)
# undef assert
# define assert(expression) if (unlikely(!(expression))) error("Assertion failed at line %i of %s: %s", __LINE__, __FILE__, #expression);
# define assert(expression) do { if (!(expression)) [[unlikely]] AssertFailedError(__LINE__, __FILE__, #expression); } while (false)
#endif
#if defined(OPENBSD)
/* OpenBSD uses strcasecmp(3) */
# define _stricmp strcasecmp
#endif
/* Define JSON_ASSERT, which is used by nlohmann-json. Otherwise the header-file
* will re-include assert.h, and reset the assert macro. */
#define JSON_ASSERT(x) assert(x)
#if defined(MAX_PATH)
/* It's already defined, no need to override */
@@ -467,7 +376,7 @@ void NORETURN CDECL error(const char *str, ...) WARN_FORMAT(1, 2);
* Version of the standard free that accepts const pointers.
* @param ptr The data to free.
*/
static inline void free(const void *ptr)
inline void free(const void *ptr)
{
free(const_cast<void *>(ptr));
}