Update to 14.0-beta1

This commit is contained in:
dP
2024-02-04 02:18:17 +05:30
parent 79037e2c65
commit 33ef333b57
1325 changed files with 138465 additions and 70987 deletions

View File

@@ -8,6 +8,7 @@
/** @file screenshot.cpp The creation of screenshots! */
#include "stdafx.h"
#include "core/backup_type.hpp"
#include "fileio_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
@@ -39,8 +40,8 @@ static const char * const HEIGHTMAP_NAME = "heightmap"; ///< Default filename
std::string _screenshot_format_name; ///< Extension of the current screenshot format (corresponds with #_cur_screenshot_format).
uint _num_screenshot_formats; ///< Number of available screenshot formats.
uint _cur_screenshot_format; ///< Index of the currently selected screenshot format in #_screenshot_formats.
static char _screenshot_name[128]; ///< Filename of the screenshot file.
char _full_screenshot_name[MAX_PATH]; ///< Pathname of the screenshot file.
static std::string _screenshot_name; ///< Filename of the screenshot file.
std::string _full_screenshot_path; ///< Pathname of the screenshot file.
uint _heightmap_highest_peak; ///< When saving a heightmap, this contains the highest peak on the map.
/**
@@ -80,19 +81,19 @@ struct ScreenshotFormat {
/** BMP File Header (stored in little endian) */
PACK(struct BitmapFileHeader {
uint16 type;
uint32 size;
uint32 reserved;
uint32 off_bits;
uint16_t type;
uint32_t size;
uint32_t reserved;
uint32_t off_bits;
});
static_assert(sizeof(BitmapFileHeader) == 14);
/** BMP Info Header (stored in little endian) */
struct BitmapInfoHeader {
uint32 size;
int32 width, height;
uint16 planes, bitcount;
uint32 compression, sizeimage, xpels, ypels, clrused, clrimp;
uint32_t size;
int32_t width, height;
uint16_t planes, bitcount;
uint32_t compression, sizeimage, xpels, ypels, clrused, clrimp;
};
static_assert(sizeof(BitmapInfoHeader) == 40);
@@ -137,7 +138,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
/* Setup the file header */
BitmapFileHeader bfh;
bfh.type = TO_LE16('MB');
bfh.size = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size + bytewidth * h);
bfh.size = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size + static_cast<size_t>(bytewidth) * h);
bfh.reserved = 0;
bfh.off_bits = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size);
@@ -180,9 +181,8 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
/* Try to use 64k of memory, store between 16 and 128 lines */
uint maxlines = Clamp(65536 / (w * pixelformat / 8), 16, 128); // number of lines per iteration
uint8 *buff = MallocT<uint8>(maxlines * w * pixelformat / 8); // buffer which is rendered to
uint8 *line = AllocaM(uint8, bytewidth); // one line, stored to file
memset(line, 0, bytewidth);
uint8_t *buff = MallocT<uint8_t>(maxlines * w * pixelformat / 8); // buffer which is rendered to
uint8_t *line = CallocT<uint8_t>(bytewidth); // one line, stored to file
/* Start at the bottom, since bitmaps are stored bottom up */
do {
@@ -210,6 +210,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
}
/* Write to file */
if (fwrite(line, bytewidth, 1, f) != 1) {
free(line);
free(buff);
fclose(f);
return false;
@@ -217,6 +218,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
}
} while (h != 0);
free(line);
free(buff);
fclose(f);
@@ -313,26 +315,24 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
text[0].text_length = strlen(_openttd_revision);
text[0].compression = PNG_TEXT_COMPRESSION_NONE;
char buf[8192];
char *p = buf;
p += seprintf(p, lastof(buf), "Graphics set: %s (%u)\n", BaseGraphics::GetUsedSet()->name.c_str(), BaseGraphics::GetUsedSet()->version);
p = strecpy(p, "NewGRFs:\n", lastof(buf));
std::string message;
message.reserve(1024);
fmt::format_to(std::back_inserter(message), "Graphics set: {} ({})\n", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version);
message += "NewGRFs:\n";
for (const GRFConfig *c = _game_mode == GM_MENU ? nullptr : _grfconfig; c != nullptr; c = c->next) {
p += seprintf(p, lastof(buf), "%08X ", BSWAP32(c->ident.grfid));
p = md5sumToString(p, lastof(buf), c->ident.md5sum);
p += seprintf(p, lastof(buf), " %s\n", c->filename);
fmt::format_to(std::back_inserter(message), "{:08X} {} {}\n", BSWAP32(c->ident.grfid), FormatArrayAsHex(c->ident.md5sum), c->filename);
}
p = strecpy(p, "\nCompanies:\n", lastof(buf));
message += "\nCompanies:\n";
for (const Company *c : Company::Iterate()) {
if (c->ai_info == nullptr) {
p += seprintf(p, lastof(buf), "%2i: Human\n", (int)c->index);
fmt::format_to(std::back_inserter(message), "{:2d}: Human\n", (int)c->index);
} else {
p += seprintf(p, lastof(buf), "%2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
fmt::format_to(std::back_inserter(message), "{:2d}: {} (v{})\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
}
}
text[1].key = const_cast<char *>("Description");
text[1].text = buf;
text[1].text_length = p - buf;
text[1].text = const_cast<char *>(message.c_str());
text[1].text_length = message.size();
text[1].compression = PNG_TEXT_COMPRESSION_zTXt;
png_set_text(png_ptr, info_ptr, text, 2);
#endif /* PNG_TEXT_SUPPORTED */
@@ -374,7 +374,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
maxlines = Clamp(65536 / w, 16, 128);
/* now generate the bitmap bits */
void *buff = CallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time.
void *buff = CallocT<uint8_t>(static_cast<size_t>(w) * maxlines * bpp); // by default generate 128 lines at a time.
y = 0;
do {
@@ -411,16 +411,16 @@ struct PcxHeader {
byte version;
byte rle;
byte bpp;
uint32 unused;
uint16 xmax, ymax;
uint16 hdpi, vdpi;
uint32_t unused;
uint16_t xmax, ymax;
uint16_t hdpi, vdpi;
byte pal_small[16 * 3];
byte reserved;
byte planes;
uint16 pitch;
uint16 cpal;
uint16 width;
uint16 height;
uint16_t pitch;
uint16_t cpal;
uint16_t width;
uint16_t height;
byte filler[54];
};
static_assert(sizeof(PcxHeader) == 128);
@@ -481,7 +481,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
maxlines = Clamp(65536 / w, 16, 128);
/* now generate the bitmap bits */
uint8 *buff = CallocT<uint8>(w * maxlines); // by default generate 128 lines at a time.
uint8_t *buff = CallocT<uint8_t>(static_cast<size_t>(w) * maxlines); // by default generate 128 lines at a time.
y = 0;
do {
@@ -495,14 +495,14 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
/* write them to pcx */
for (i = 0; i != n; i++) {
const uint8 *bufp = buff + i * w;
const uint8_t *bufp = buff + i * w;
byte runchar = bufp[0];
uint runcount = 1;
uint j;
/* for each pixel... */
for (j = 1; j < w; j++) {
uint8 ch = bufp[j];
uint8_t ch = bufp[j];
if (ch != runchar || runcount >= 0x3f) {
if (runcount > 1 || (runchar & 0xC0) == 0xC0) {
@@ -599,7 +599,7 @@ void InitializeScreenshotFormats()
* Callback of the screenshot generator that dumps the current video buffer.
* @see ScreenshotCallback
*/
static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
static void CurrentScreenCallback(void *, void *buf, uint y, uint pitch, uint n)
{
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
void *src = blitter->MoveTo(_screen.dst_ptr, 0, y);
@@ -617,7 +617,7 @@ static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch,
static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
{
Viewport *vp = (Viewport *)userdata;
DrawPixelInfo dpi, *old_dpi;
DrawPixelInfo dpi;
int wx, left;
/* We are no longer rendering to the screen */
@@ -630,8 +630,7 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
_screen.pitch = pitch;
_screen_disable_anim = true;
old_dpi = _cur_dpi;
_cur_dpi = &dpi;
AutoRestoreBackup dpi_backup(_cur_dpi, &dpi);
dpi.dst_ptr = buf;
dpi.height = n;
@@ -655,8 +654,6 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
);
}
_cur_dpi = old_dpi;
/* Switch back to rendering to the screen */
_screen = old_screen;
_screen_disable_anim = old_disable_anim;
@@ -671,43 +668,39 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
*/
static const char *MakeScreenshotName(const char *default_fn, const char *ext, bool crashlog = false)
{
bool generate = StrEmpty(_screenshot_name);
bool generate = _screenshot_name.empty();
if (generate) {
if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_company == COMPANY_SPECTATOR) {
strecpy(_screenshot_name, default_fn, lastof(_screenshot_name));
_screenshot_name = default_fn;
} else {
GenerateDefaultSaveName(_screenshot_name, lastof(_screenshot_name));
_screenshot_name = GenerateDefaultSaveName();
}
}
size_t len = strlen(_screenshot_name);
/* Handle user-specified filenames ending in # with automatic numbering */
if (StrEndsWith(_screenshot_name, "#")) {
if (_screenshot_name.ends_with("#")) {
generate = true;
len -= 1;
_screenshot_name[len] = '\0';
_screenshot_name.pop_back();
}
size_t len = _screenshot_name.size();
/* Add extension to screenshot file */
seprintf(&_screenshot_name[len], lastof(_screenshot_name), ".%s", ext);
_screenshot_name += fmt::format(".{}", ext);
const char *screenshot_dir = crashlog ? _personal_dir.c_str() : FiosGetScreenshotDir();
for (uint serial = 1;; serial++) {
if (seprintf(_full_screenshot_name, lastof(_full_screenshot_name), "%s%s", screenshot_dir, _screenshot_name) >= (int)lengthof(_full_screenshot_name)) {
/* We need more characters than MAX_PATH -> end with error */
_full_screenshot_name[0] = '\0';
break;
}
_full_screenshot_path = fmt::format("{}{}", screenshot_dir, _screenshot_name);
if (!generate) break; // allow overwriting of non-automatic filenames
if (!FileExists(_full_screenshot_name)) break;
if (!FileExists(_full_screenshot_path)) break;
/* If file exists try another one with same name, but just with a higher index */
seprintf(&_screenshot_name[len], lastof(_screenshot_name) - len, "#%u.%s", serial, ext);
_screenshot_name.erase(len);
_screenshot_name += fmt::format("#{}.{}", serial, ext);
}
return _full_screenshot_name;
return _full_screenshot_path.c_str();
}
/** Make a screenshot of the current screen. */
@@ -725,14 +718,14 @@ static bool MakeSmallScreenshot(bool crashlog)
* @param height the height of the screenshot, or 0 for current viewport height (needs to be 0 with SC_VIEWPORT, SC_CRASHLOG, and SC_WORLD).
* @param[out] vp Result viewport
*/
void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32 width, uint32 height)
void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32_t width, uint32_t height)
{
switch(t) {
case SC_VIEWPORT:
case SC_CRASHLOG: {
assert(width == 0 && height == 0);
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
Window *w = GetMainWindow();
vp->virtual_left = w->viewport->virtual_left;
vp->virtual_top = w->viewport->virtual_top;
vp->virtual_width = w->viewport->virtual_width;
@@ -753,7 +746,7 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32 width, uint3
vp->zoom = ZOOM_LVL_WORLD_SCREENSHOT;
TileIndex north_tile = _settings_game.construction.freeform_edges ? TileXY(1, 1) : TileXY(0, 0);
TileIndex south_tile = MapSize() - 1;
TileIndex south_tile = Map::Size() - 1;
/* We need to account for a hill or high building at tile 0,0. */
int extra_height_top = TilePixelHeight(north_tile) + 150;
@@ -776,7 +769,7 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32 width, uint3
default: {
vp->zoom = (t == SC_ZOOMEDIN) ? _settings_client.gui.zoom_min : ZOOM_LVL_VIEWPORT;
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
Window *w = GetMainWindow();
vp->virtual_left = w->viewport->virtual_left;
vp->virtual_top = w->viewport->virtual_top;
@@ -806,7 +799,7 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32 width, uint3
* @param height the height of the screenshot of, or 0 for current viewport height.
* @return true on success
*/
static bool MakeLargeWorldScreenshot(ScreenshotType t, uint32 width = 0, uint32 height = 0)
static bool MakeLargeWorldScreenshot(ScreenshotType t, uint32_t width = 0, uint32_t height = 0)
{
Viewport vp;
SetupScreenshotViewport(t, &vp, width, height);
@@ -818,19 +811,17 @@ static bool MakeLargeWorldScreenshot(ScreenshotType t, uint32 width = 0, uint32
/**
* Callback for generating a heightmap. Supports 8bpp grayscale only.
* @param userdata Pointer to user data.
* @param buffer Destination buffer.
* @param y Line number of the first line to write.
* @param pitch Number of pixels to write (1 byte for 8bpp, 4 bytes for 32bpp). @see Colour
* @param n Number of lines to write.
* @see ScreenshotCallback
*/
static void HeightmapCallback(void *userdata, void *buffer, uint y, uint pitch, uint n)
static void HeightmapCallback(void *, void *buffer, uint y, uint, uint n)
{
byte *buf = (byte *)buffer;
while (n > 0) {
TileIndex ti = TileXY(MapMaxX(), y);
for (uint x = MapMaxX(); true; x--) {
TileIndex ti = TileXY(Map::MaxX(), y);
for (uint x = Map::MaxX(); true; x--) {
*buf = 256 * TileHeight(ti) / (1 + _heightmap_highest_peak);
buf++;
if (x == 0) break;
@@ -856,23 +847,22 @@ bool MakeHeightmapScreenshot(const char *filename)
}
_heightmap_highest_peak = 0;
for (TileIndex tile = 0; tile < MapSize(); tile++) {
for (TileIndex tile = 0; tile < Map::Size(); tile++) {
uint h = TileHeight(tile);
_heightmap_highest_peak = std::max(h, _heightmap_highest_peak);
}
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
return sf->proc(filename, HeightmapCallback, nullptr, MapSizeX(), MapSizeY(), 8, palette);
return sf->proc(filename, HeightmapCallback, nullptr, Map::SizeX(), Map::SizeY(), 8, palette);
}
static ScreenshotType _confirmed_screenshot_type; ///< Screenshot type the current query is about to confirm.
/**
* Callback on the confirmation window for huge screenshots.
* @param w Window with viewport
* @param confirmed true on confirmation
*/
static void ScreenshotConfirmationCallback(Window *w, bool confirmed)
static void ScreenshotConfirmationCallback(Window *, bool confirmed)
{
if (confirmed) MakeScreenshot(_confirmed_screenshot_type, {});
}
@@ -889,8 +879,8 @@ void MakeScreenshotWithConfirm(ScreenshotType t)
SetupScreenshotViewport(t, &vp);
bool heightmap_or_minimap = t == SC_HEIGHTMAP || t == SC_MINIMAP;
uint64_t width = (heightmap_or_minimap ? MapSizeX() : vp.width);
uint64_t height = (heightmap_or_minimap ? MapSizeY() : vp.height);
uint64_t width = (heightmap_or_minimap ? Map::SizeX() : vp.width);
uint64_t height = (heightmap_or_minimap ? Map::SizeY() : vp.height);
if (width * height > 8192 * 8192) {
/* Ask for confirmation */
@@ -912,7 +902,7 @@ void MakeScreenshotWithConfirm(ScreenshotType t)
* @param height the height of the screenshot of, or 0 for current viewport height (only works for SC_ZOOMEDIN and SC_DEFAULTZOOM).
* @return true iff the screenshot was made successfully
*/
static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32 width, uint32 height)
static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32_t width, uint32_t height)
{
if (t == SC_VIEWPORT) {
/* First draw the dirty parts of the screen and only then change the name
@@ -925,8 +915,7 @@ static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32 width,
SetScreenshotWindowVisibility(false);
}
_screenshot_name[0] = '\0';
if (!name.empty()) strecpy(_screenshot_name, name.c_str(), lastof(_screenshot_name));
_screenshot_name = name;
bool ret;
switch (t) {
@@ -987,7 +976,7 @@ static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32 width,
* @return true iff the screenshot was successfully made.
* @see MakeScreenshotWithConfirm
*/
bool MakeScreenshot(ScreenshotType t, std::string name, uint32 width, uint32 height)
bool MakeScreenshot(ScreenshotType t, std::string name, uint32_t width, uint32_t height)
{
if (t == SC_CRASHLOG) {
/* Video buffer might or might not be locked. */
@@ -1004,18 +993,18 @@ bool MakeScreenshot(ScreenshotType t, std::string name, uint32 width, uint32 hei
}
static void MinimapScreenCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
static void MinimapScreenCallback(void *, void *buf, uint y, uint pitch, uint n)
{
uint32 *ubuf = (uint32 *)buf;
uint32_t *ubuf = (uint32_t *)buf;
uint num = (pitch * n);
for (uint i = 0; i < num; i++) {
uint row = y + (int)(i / pitch);
uint col = (MapSizeX() - 1) - (i % pitch);
uint col = (Map::SizeX() - 1) - (i % pitch);
TileIndex tile = TileXY(col, row);
byte val = GetSmallMapOwnerPixels(tile, GetTileType(tile), IncludeHeightmap::Never) & 0xFF;
uint32 colour_buf = 0;
uint32_t colour_buf = 0;
colour_buf = (_cur_palette.palette[val].b << 0);
colour_buf |= (_cur_palette.palette[val].g << 8);
colour_buf |= (_cur_palette.palette[val].r << 16);
@@ -1031,5 +1020,5 @@ static void MinimapScreenCallback(void *userdata, void *buf, uint y, uint pitch,
bool MakeMinimapWorldScreenshot()
{
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
return sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension), MinimapScreenCallback, nullptr, MapSizeX(), MapSizeY(), 32, _cur_palette.palette);
return sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension), MinimapScreenCallback, nullptr, Map::SizeX(), Map::SizeY(), 32, _cur_palette.palette);
}