Update to 14.0-beta1

This commit is contained in:
dP
2024-02-04 02:18:17 +05:30
parent 79037e2c65
commit 33ef333b57
1325 changed files with 138461 additions and 70983 deletions
+16 -6
View File
@@ -21,6 +21,16 @@
static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
/**
* Scale traditional pixel dimensions to font zoom level, for drawing sprite fonts.
* @param value Pixel amount at #ZOOM_LVL_BASE (traditional "normal" interface size).
* @return Pixel amount at _font_zoom (current interface size).
*/
static int ScaleFontTrad(int value)
{
return UnScaleByZoom(value * ZOOM_LVL_BASE, _font_zoom);
}
/**
* Create a new sprite font cache.
* @param fs The font size to create the cache for.
@@ -29,7 +39,7 @@ SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid
{
this->InitializeUnicodeGlyphMap();
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleSpriteTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
/**
@@ -40,13 +50,13 @@ SpriteFontCache::~SpriteFontCache()
this->ClearGlyphToSpriteMap();
}
SpriteID SpriteFontCache::GetUnicodeGlyph(WChar key)
SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
{
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) return 0;
return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
}
void SpriteFontCache::SetUnicodeGlyph(WChar key, SpriteID sprite)
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
{
if (this->glyph_to_spriteid_map == nullptr) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);
@@ -106,21 +116,21 @@ void SpriteFontCache::ClearFontCache()
{
Layouter::ResetFontCache(this->fs);
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleSpriteTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return GetSprite(sprite, ST_FONT);
return GetSprite(sprite, SpriteType::Font);
}
uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + ScaleSpriteTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
}
bool SpriteFontCache::GetDrawGlyphShadow()