Codechange: Use EnumBitSet for GoodsEntry status. (#13899)
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@@ -414,7 +414,7 @@ public:
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SwapPackets(&ge);
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}
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if (IsSavegameVersionBefore(SLV_68)) {
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AssignBit(ge.status, GoodsEntry::GES_ACCEPTANCE, HasBit(_waiting_acceptance, 15));
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ge.status.Set(GoodsEntry::State::Acceptance, HasBit(_waiting_acceptance, 15));
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if (GB(_waiting_acceptance, 0, 12) != 0) {
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/* In old versions, enroute_from used 0xFF as StationID::Invalid() */
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StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? StationID::Invalid() : static_cast<StationID>(_cargo_source);
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@@ -428,7 +428,7 @@ public:
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/* Don't construct the packet with station here, because that'll fail with old savegames */
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CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, source, TileIndex{_cargo_source_xy}, _cargo_feeder_share);
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ge.GetOrCreateData().cargo.Append(cp, StationID::Invalid());
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SetBit(ge.status, GoodsEntry::GES_RATING);
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ge.status.Set(GoodsEntry::State::Rating);
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}
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}
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}
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