Update to 1.9.0-RC1

--HG--
branch : openttd
This commit is contained in:
Pavel Stupnikov
2019-03-13 00:25:42 +03:00
parent 7c38d218f1
commit 301de29d29
79 changed files with 982 additions and 644 deletions
+3 -1
View File
@@ -125,6 +125,7 @@ struct PacketReader : LoadFilter {
void ClientNetworkEmergencySave()
{
if (!_settings_client.gui.autosave_on_network_disconnect) return;
if (!_networking) return;
const char *filename = "netsave.sav";
DEBUG(net, 0, "Client: Performing emergency save (%s)", filename);
@@ -212,6 +213,8 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
SendError(errorno);
}
ClientNetworkEmergencySave();
_switch_mode = SM_MENU;
this->CloseConnection(res);
_networking = false;
@@ -1173,7 +1176,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
if (lag > 20) {
this->NetworkGameSocketHandler::CloseConnection();
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
ClientNetworkEmergencySave();
return;
}