Codechange: Use GetWidgetString for goal, league and story windows. (#13700)

This commit is contained in:
Peter Nelson
2025-03-02 18:33:11 +00:00
committed by GitHub
parent 913eadd6b0
commit 2f75f3d147
3 changed files with 23 additions and 24 deletions
+8 -8
View File
@@ -637,22 +637,22 @@ public:
}
}
void SetStringParameters(WidgetID widget) const override
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
{
switch (widget) {
case WID_SB_SEL_PAGE: {
StoryPage *page = this->GetSelPage();
SetDParamStr(0, page != nullptr && !page->title.empty() ? page->title : this->selected_generic_title);
break;
return GetString(stringid, page != nullptr && !page->title.empty() ? page->title : this->selected_generic_title);
}
case WID_SB_CAPTION:
if (this->window_number == CompanyID::Invalid()) {
SetDParam(0, STR_STORY_BOOK_SPECTATOR_CAPTION);
} else {
SetDParam(0, STR_STORY_BOOK_CAPTION);
SetDParam(1, this->window_number);
return GetString(stringid, STR_STORY_BOOK_SPECTATOR_CAPTION);
}
break;
return GetString(stringid, STR_STORY_BOOK_CAPTION, this->window_number);
default:
return this->Window::GetWidgetString(widget, stringid);
}
}