Codechange: Use EncodedString for error messages. (#13569)
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@@ -265,7 +265,7 @@ struct GSConfigWindow : public Window {
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case WID_GSC_CONTENT_DOWNLOAD:
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if (!_network_available) {
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ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
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ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR);
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} else {
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ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_GAME);
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}
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