Codechange: rename ClientIndex to ClientPoolID

This commit is contained in:
Rubidium
2025-02-01 10:23:36 +01:00
committed by rubidium42
parent 50e581cd31
commit 2c7b3bb55d
4 changed files with 5 additions and 5 deletions

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@@ -17,7 +17,7 @@ class ServerNetworkGameSocketHandler;
/** Make the code look slightly nicer/simpler. */
typedef ServerNetworkGameSocketHandler NetworkClientSocket;
/** Pool with all client sockets. */
typedef Pool<NetworkClientSocket, ClientIndex, 8, MAX_CLIENT_SLOTS, PT_NCLIENT> NetworkClientSocketPool;
using NetworkClientSocketPool = Pool<NetworkClientSocket, ClientPoolID, 8, MAX_CLIENT_SLOTS, PT_NCLIENT>;
extern NetworkClientSocketPool _networkclientsocket_pool;
/** Class for handling the server side of the game connection. */