Codechange: use std::string_view for sending chat messages

This commit is contained in:
Rubidium
2025-04-20 11:42:16 +02:00
committed by rubidium42
parent bb259b8e77
commit 26de3404a4
8 changed files with 17 additions and 17 deletions

View File

@@ -440,7 +440,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats()
* @param msg The actual message.
* @param data Arbitrary extra data.
*/
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action, DestType desttype, ClientID client_id, const std::string &msg, int64_t data)
NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action, DestType desttype, ClientID client_id, std::string_view msg, int64_t data)
{
auto p = std::make_unique<Packet>(this, ADMIN_PACKET_SERVER_CHAT);
@@ -980,7 +980,7 @@ void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bc
/**
* Send chat to the admin network (if they did opt in for the respective update).
*/
void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const std::string &msg, int64_t data, bool from_admin)
void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, std::string_view msg, int64_t data, bool from_admin)
{
if (from_admin) return;