Feature: Draw infinite water when all borders are water (#13289)
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@@ -33,6 +33,8 @@ uint8_t HighestSnowLine();
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uint8_t LowestSnowLine();
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void ClearSnowLine();
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bool IsMapSurroundedByWater();
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int GetSlopeZInCorner(Slope tileh, Corner corner);
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std::tuple<Slope, int> GetFoundationSlope(TileIndex tile);
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