Rename citymania zoning to highlight

This commit is contained in:
Pavel Stupnikov
2020-02-07 01:49:43 +03:00
parent 0455a24b30
commit 20f19618cf
12 changed files with 12 additions and 12 deletions

416
src/citymania/highlight.cpp Normal file
View File

@@ -0,0 +1,416 @@
#include "../stdafx.h"
#include "highlight.hpp"
#include "../core/math_func.hpp"
#include "../house.h"
#include "../industry.h"
#include "../town.h"
#include "../tilearea_type.h"
#include "../tilehighlight_type.h"
#include "../viewport_func.h"
#include "../zoning.h"
/** Enumeration of multi-part foundations */
enum FoundationPart {
FOUNDATION_PART_NONE = 0xFF, ///< Neither foundation nor groundsprite drawn yet.
FOUNDATION_PART_NORMAL = 0, ///< First part (normal foundation or no foundation)
FOUNDATION_PART_HALFTILE = 1, ///< Second part (halftile foundation)
FOUNDATION_PART_END
};
extern void DrawSelectionSprite(SpriteID image, PaletteID pal, const TileInfo *ti, int z_offset, FoundationPart foundation_part); // viewport.cpp
extern const Station *_viewport_highlight_station;
extern TileHighlightData _thd;
extern bool IsInsideSelectedRectangle(int x, int y);
namespace citymania {
struct TileZoning {
uint8 town_zone : 3;
uint8 industry_fund_result : 2;
uint8 advertisement_zone : 2;
IndustryType industry_fund_type;
};
static TileZoning *_mz = nullptr;
static IndustryType _industry_forbidden_tiles = INVALID_INDUSTRYTYPE;
BuildingPossibility _station_possibility = BuildingPossibility::OK;
// struct {
// int w;
// int h;
// int catchment;
// } _station_select;
const byte _tileh_to_sprite[32] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 17, 0, 15, 18, 0,
};
template <typename F>
uint8 Get(uint32 x, uint32 y, F getter) {
if (x >= MapSizeX() || y >= MapSizeY()) return 0;
return getter(TileXY(x, y));
}
template <typename F>
std::pair<ZoningBorder, uint8> CalcTileBorders(TileIndex tile, F getter) {
auto x = TileX(tile), y = TileY(tile);
ZoningBorder res = ZoningBorder::NONE;
auto z = getter(tile);
if (z == 0)
return std::make_pair(res, 0);
auto tr = Get(x - 1, y, getter);
auto tl = Get(x, y - 1, getter);
auto bl = Get(x + 1, y, getter);
auto br = Get(x, y + 1, getter);
if (tr < z) res |= ZoningBorder::TOP_RIGHT;
if (tl < z) res |= ZoningBorder::TOP_LEFT;
if (bl < z) res |= ZoningBorder::BOTTOM_LEFT;
if (br < z) res |= ZoningBorder::BOTTOM_RIGHT;
if (tr == z && tl == z && Get(x - 1, y - 1, getter) < z) res |= ZoningBorder::TOP_CORNER;
if (tr == z && br == z && Get(x - 1, y + 1, getter) < z) res |= ZoningBorder::RIGHT_CORNER;
if (br == z && bl == z && Get(x + 1, y + 1, getter) < z) res |= ZoningBorder::BOTTOM_CORNER;
if (tl == z && bl == z && Get(x + 1, y - 1, getter) < z) res |= ZoningBorder::LEFT_CORNER;
return std::make_pair(res, z);
}
bool CanBuildIndustryOnTileCached(IndustryType type, TileIndex tile) {
if (_mz[tile].industry_fund_type != type || !_mz[tile].industry_fund_result) {
bool res = CanBuildIndustryOnTile(type, tile);
_mz[tile].industry_fund_type = type;
_mz[tile].industry_fund_result = res ? 2 : 1;
return res;
}
return (_mz[tile].industry_fund_result == 2);
}
void DrawBorderSprites(const TileInfo *ti, ZoningBorder border, SpriteID color) {
auto b = (uint8)border & 15;
auto tile_sprite = SPR_BORDER_HIGHLIGHT_BASE + _tileh_to_sprite[ti->tileh] * 19;
if (b) {
DrawSelectionSprite(tile_sprite + b - 1, color, ti, 7, FOUNDATION_PART_NORMAL);
}
if (border & ZoningBorder::TOP_CORNER)
DrawSelectionSprite(tile_sprite + 15, color, ti, 7, FOUNDATION_PART_NORMAL);
if (border & ZoningBorder::RIGHT_CORNER)
DrawSelectionSprite(tile_sprite + 16, color, ti, 7, FOUNDATION_PART_NORMAL);
if (border & ZoningBorder::BOTTOM_CORNER)
DrawSelectionSprite(tile_sprite + 17, color, ti, 7, FOUNDATION_PART_NORMAL);
if (border & ZoningBorder::LEFT_CORNER)
DrawSelectionSprite(tile_sprite + 18, color, ti, 7, FOUNDATION_PART_NORMAL);
}
SpriteID GetIndustryZoningPalette(TileIndex tile) {
if (!IsTileType(tile, MP_INDUSTRY)) return PAL_NONE;
Industry *ind = Industry::GetByTile(tile);
auto n_produced = 0;
auto n_serviced = 0;
for (auto j = 0; j < INDUSTRY_NUM_OUTPUTS; j++) {
if (ind->produced_cargo[j] == CT_INVALID) continue;
if (ind->last_month_production[j] == 0 && ind->this_month_production[j] == 0) continue;
n_produced++;
if (ind->last_month_transported[j] > 0 || ind->last_month_transported[j] > 0)
n_serviced++;
}
if (n_serviced < n_produced)
return (n_serviced == 0 ? PALETTE_TINT_RED_DEEP : PALETTE_TINT_ORANGE_DEEP);
return PAL_NONE;
}
TileHighlight GetTileHighlight(const TileInfo *ti) {
TileHighlight th;
if (ti->tile == INVALID_TILE) return th;
if (_zoning.outer == CHECKTOWNZONES) {
auto p = GetTownZoneBorder(ti->tile);
th.border = p.first;
auto pal = PAL_NONE;
switch (p.second) {
default: break; // Tz0
case 1: th.border_color = SPR_PALETTE_ZONING_WHITE; pal = PALETTE_TINT_WHITE; break; // Tz0
case 2: th.border_color = SPR_PALETTE_ZONING_YELLOW; pal = PALETTE_TINT_YELLOW; break; // Tz1
case 3: th.border_color = SPR_PALETTE_ZONING_ORANGE; pal = PALETTE_TINT_ORANGE; break; // Tz2
case 4: th.border_color = SPR_PALETTE_ZONING_ORANGE; pal = PALETTE_TINT_ORANGE; break; // Tz3
case 5: th.border_color = SPR_PALETTE_ZONING_RED; pal = PALETTE_TINT_RED; break; // Tz4 - center
};
th.ground_pal = th.structure_pal = pal;
} else if (_zoning.outer == CHECKSTACATCH) {
th.border = citymania::GetAnyStationCatchmentBorder(ti->tile);
th.border_color = SPR_PALETTE_ZONING_LIGHT_BLUE;
} else if (_zoning.outer == CHECKTOWNGROWTHTILES) {
auto tgt = max(_towns_growth_tiles[ti->tile], _towns_growth_tiles_last_month[ti->tile]);
// if (tgt == TGTS_NEW_HOUSE) th.sprite = SPR_IMG_HOUSE_NEW;
switch (tgt) {
case TGTS_CB_HOUSE_REMOVED_NOGROW:
case TGTS_RH_REMOVED:
th.selection = SPR_PALETTE_ZONING_LIGHT_BLUE;
th.ground_pal = PALETTE_TINT_CYAN;
break;
case TGTS_RH_REBUILT:
th.selection = SPR_PALETTE_ZONING_WHITE;
th.ground_pal = th.structure_pal = PALETTE_TINT_WHITE;
break;
case TGTS_NEW_HOUSE:
th.selection = SPR_PALETTE_ZONING_GREEN;
th.ground_pal = th.structure_pal = PALETTE_TINT_GREEN;
break;
case TGTS_CYCLE_SKIPPED:
th.selection = SPR_PALETTE_ZONING_ORANGE;
th.ground_pal = PALETTE_TINT_ORANGE;
break;
case TGTS_HOUSE_SKIPPED:
th.selection = SPR_PALETTE_ZONING_YELLOW;
th.ground_pal = PALETTE_TINT_YELLOW;
break;
case TGTS_CB_HOUSE_REMOVED:
th.selection = SPR_PALETTE_ZONING_RED;
th.ground_pal = PALETTE_TINT_RED;
break;
default: th.selection = PAL_NONE;
}
} else if (_zoning.outer == CHECKBULUNSER) {
if (IsTileType (ti->tile, MP_HOUSE)) {
StationFinder stations(TileArea(ti->tile, 1, 1));
// TODO check cargos
if (stations.GetStations()->empty())
th.ground_pal = th.structure_pal = PALETTE_TINT_RED_DEEP;
}
} else if (_zoning.outer == CHECKINDUNSER) {
auto pal = GetIndustryZoningPalette(ti->tile);
if (pal) th.ground_pal = th.structure_pal = PALETTE_TINT_RED_DEEP;
} else if (_zoning.outer == CHECKTOWNADZONES) {
auto getter = [](TileIndex t) { return _mz[t].advertisement_zone; };
auto b = CalcTileBorders(ti->tile, getter);
if (b.first != ZoningBorder::NONE) {
th.border = b.first;
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_YELLOW, SPR_PALETTE_ZONING_ORANGE, SPR_PALETTE_ZONING_RED};
th.border_color = pal[b.second];
}
auto check_tile = ti->tile;
if (IsTileType (ti->tile, MP_STATION)) {
auto station = Station::GetByTile(ti->tile);
if (station) check_tile = station->xy;
}
auto z = getter(check_tile);
if (z) {
const SpriteID pal[] = {PAL_NONE, PALETTE_TINT_YELLOW, PALETTE_TINT_ORANGE, PALETTE_TINT_RED};
th.ground_pal = th.structure_pal = pal[z];
}
} else if (_zoning.outer == CHECKACTIVESTATIONS) {
auto getter = [](TileIndex t) {
if (!IsTileType (t, MP_STATION)) return 0;
Station *st = Station::GetByTile(t);
if (!st) return 0;
if (st->time_since_load <= 20 || st->time_since_unload <= 20)
return 1;
return 2;
};
auto b = CalcTileBorders(ti->tile, getter);
if (b.first != ZoningBorder::NONE) {
th.border = b.first;
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_GREEN, SPR_PALETTE_ZONING_RED};
th.border_color = pal[b.second];
}
auto z = getter(ti->tile);
if (z) {
const SpriteID pal[] = {PAL_NONE, PALETTE_TINT_GREEN_DEEP, PALETTE_TINT_RED_DEEP};
th.ground_pal = th.structure_pal = pal[z];
}
}
if (_settings_client.gui.show_industry_forbidden_tiles &&
_industry_forbidden_tiles != INVALID_INDUSTRYTYPE) {
auto b = CalcTileBorders(ti->tile, [](TileIndex t) { return !CanBuildIndustryOnTileCached(_industry_forbidden_tiles, t); });
if(b.first != ZoningBorder::NONE) {
th.border = b.first;
th.border_color = SPR_PALETTE_ZONING_RED;
}
if (!CanBuildIndustryOnTileCached(_industry_forbidden_tiles, ti->tile))
th.ground_pal = th.structure_pal = PALETTE_TINT_RED;
}
bool draw_coverage = false;
bool draw_selection = false;
if ((_thd.drawstyle & HT_DRAG_MASK) == HT_RECT && _thd.outersize.x > 0) {
// we have station selected
draw_selection = true;
draw_coverage = _settings_client.gui.station_show_coverage;
}
auto getter = [draw_selection, draw_coverage](TileIndex t) {
auto x = TileX(t) * TILE_SIZE, y = TileY(t) * TILE_SIZE;
if (draw_selection && IsInsideSelectedRectangle(x, y)) return 3;
if (_viewport_highlight_station && IsTileType(t, MP_STATION) && GetStationIndex(t) == _viewport_highlight_station->index) return 2;
if (_viewport_highlight_station && _viewport_highlight_station->TileIsInCatchment(t)) return 1;
if (draw_coverage && IsInsideBS(x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
IsInsideBS(y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) return 1;
return 0;
};
auto b = CalcTileBorders(ti->tile, getter);
if(b.first != ZoningBorder::NONE) {
th.border = b.first;
if (b.second == 3) {
const SpriteID pal[] = {SPR_PALETTE_ZONING_RED, SPR_PALETTE_ZONING_YELLOW, SPR_PALETTE_ZONING_GREEN};
th.border_color = pal[(int)_station_possibility];
} else {
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_WHITE, SPR_PALETTE_ZONING_LIGHT_BLUE};
th.border_color = pal[b.second];
}
}
auto z = getter(ti->tile);
if (z == 3) {
const SpriteID pal[] = {PALETTE_TINT_RED, PALETTE_TINT_YELLOW, PALETTE_TINT_GREEN};
th.ground_pal = th.structure_pal = pal[(int)_station_possibility];
} else if (z) {
const SpriteID pal[] = {PAL_NONE, PALETTE_TINT_WHITE, PALETTE_TINT_CYAN_DEEP, PALETTE_TINT_GREEN_DEEP};
th.ground_pal = th.structure_pal = pal[z];
}
return th;
}
void DrawTileSelection(const TileInfo *ti, const TileHighlight &th) {
if (th.border != ZoningBorder::NONE)
DrawBorderSprites(ti, th.border, th.border_color);
if (th.sprite) {
DrawSelectionSprite(th.sprite, PAL_NONE, ti, 0, FOUNDATION_PART_NORMAL);
}
if (th.selection) {
DrawBorderSprites(ti, ZoningBorder::FULL, th.selection);
// DrawSelectionSprite(SPR_SELECT_TILE + _tileh_to_sprite[ti->tileh],
// th.selection, ti, 0, FOUNDATION_PART_NORMAL);
}
}
void AllocateZoningMap(uint map_size) {
free(_mz);
_mz = CallocT<TileZoning>(map_size);
}
uint8 GetTownZone(Town *town, TileIndex tile) {
auto dist = DistanceSquare(tile, town->xy);
if (dist > town->cache.squared_town_zone_radius[HZB_TOWN_EDGE])
return 0;
uint8 z = 1;
for (HouseZonesBits i = HZB_TOWN_OUTSKIRT; i < HZB_END; i++)
if (dist < town->cache.squared_town_zone_radius[i])
z = (uint8)i + 1;
else if (town->cache.squared_town_zone_radius[i] != 0)
break;
return z;
}
uint8 GetAnyTownZone(TileIndex tile) {
HouseZonesBits next_zone = HZB_BEGIN;
uint8 z = 0;
for (Town *town : Town::Iterate()) {
uint dist = DistanceSquare(tile, town->xy);
// town code uses <= for checking town borders (tz0) but < for other zones
while (next_zone < HZB_END
&& (town->cache.squared_town_zone_radius[next_zone] == 0
|| dist <= town->cache.squared_town_zone_radius[next_zone] - (next_zone == HZB_BEGIN ? 0 : 1))
) {
if (town->cache.squared_town_zone_radius[next_zone] != 0) z = (uint8)next_zone + 1;
next_zone++;
}
}
return z;
}
void UpdateTownZoning(Town *town, uint32 prev_edge) {
auto edge = town->cache.squared_town_zone_radius[HZB_TOWN_EDGE];
if (prev_edge && edge == prev_edge)
return;
auto area = OrthogonalTileArea(town->xy, 1, 1);
bool recalc;
if (edge < prev_edge) {
area.Expand(IntSqrt(prev_edge));
recalc = true;
} else {
area.Expand(IntSqrt(edge));
recalc = false;
}
// TODO mark dirty only if zoning is on
TILE_AREA_LOOP(tile, area) {
uint8 group = GetTownZone(town, tile);
if (_mz[tile].town_zone != group)
_mz[tile].industry_fund_result = 0;
if (_mz[tile].town_zone > group) {
if (recalc) {
_mz[tile].town_zone = GetAnyTownZone(tile);
if (_zoning.outer == CHECKTOWNZONES)
MarkTileDirtyByTile(tile);
}
} else if (_mz[tile].town_zone < group) {
_mz[tile].town_zone = group;
if (_zoning.outer == CHECKTOWNZONES)
MarkTileDirtyByTile(tile);
}
}
}
void UpdateAdvertisementZoning(TileIndex center, uint radius, uint8 zone) {
uint16 x1, y1, x2, y2;
x1 = (uint16)max<int>(0, TileX(center) - radius);
x2 = (uint16)min<int>(TileX(center) + radius + 1, MapSizeX());
y1 = (uint16)max<int>(0, TileY(center) - radius);
y2 = (uint16)min<int>(TileY(center) + radius + 1, MapSizeY());
for (uint16 y = y1; y < y2; y++) {
for (uint16 x = x1; x < x2; x++) {
auto tile = TileXY(x, y);
if (DistanceManhattan(tile, center) > radius) continue;
_mz[tile].advertisement_zone = max(_mz[tile].advertisement_zone, zone);
}
}
}
void InitializeZoningMap() {
for (Town *t : Town::Iterate()) {
UpdateTownZoning(t, 0);
UpdateAdvertisementZoning(t->xy, 10, 3);
UpdateAdvertisementZoning(t->xy, 15, 2);
UpdateAdvertisementZoning(t->xy, 20, 1);
}
}
std::pair<ZoningBorder, uint8> GetTownZoneBorder(TileIndex tile) {
return CalcTileBorders(tile, [](TileIndex t) { return _mz[t].town_zone; });
}
ZoningBorder GetAnyStationCatchmentBorder(TileIndex tile) {
ZoningBorder border = ZoningBorder::NONE;
StationFinder morestations(TileArea(tile, 1, 1));
for (Station *st: *morestations.GetStations()) {
border |= CalcTileBorders(tile, [st](TileIndex t) {return st->TileIsInCatchment(t) ? 1 : 0; }).first;
}
if (border & ZoningBorder::TOP_CORNER && border & (ZoningBorder::TOP_LEFT | ZoningBorder::TOP_RIGHT))
border &= ~ZoningBorder::TOP_CORNER;
return border;
}
void SetIndustryForbiddenTilesHighlight(IndustryType type) {
if (_settings_client.gui.show_industry_forbidden_tiles &&
_industry_forbidden_tiles != type) {
MarkWholeScreenDirty();
}
_industry_forbidden_tiles = type;
}
// void SetStationTileSelectSize(int w, int h, int catchment) {
// _station_select.w = w;
// _station_select.h = h;
// _station_select.catchment = catchment;
// }
void SetStationBiildingPossibility(BuildingPossibility possibility) {
_station_possibility = possibility;
};
} // namespace citymania