Codechange: Use enum class for PaletteAnimation.

This commit is contained in:
Peter Nelson
2025-01-24 20:20:22 +00:00
committed by Peter Nelson
parent 161b02efda
commit 1e14fd6a0d
13 changed files with 26 additions and 26 deletions

View File

@@ -101,16 +101,16 @@ void VideoDriver_SDL_Default::Paint()
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
switch (blitter->UsePaletteAnimation()) {
case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
case Blitter::PaletteAnimation::VideoBackend:
this->UpdatePalette();
break;
case Blitter::PALETTE_ANIMATION_BLITTER: {
case Blitter::PaletteAnimation::Blitter: {
blitter->PaletteAnimate(this->local_palette);
break;
}
case Blitter::PALETTE_ANIMATION_NONE:
case Blitter::PaletteAnimation::None:
break;
default: